Vulkan library oriented on high speed rendering vulkanvulkan-apivulkan-library UpdatedJan 27, 2019 C++ BeRo1985/pasvulkan Sponsor Star198 Code Issues Pull requests Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal ...
Vulkan initialization library vulkan zig vulkan-library initialization helpers-library ziglang Updated Oct 19, 2024 Zig Improve this page Add a description, image, and links to the vulkan-library topic page so that developers can more easily learn about it. Curate this topic Add this top...
export PATH=<DirectXShaderCompiler>/builds/bin:<glslang>/install/bin:$PATH export LD_LIBRARY_PATH=<DirectXShaderCompiler>/builds/lib:$LD_LIBRARY_PATH Get Repo Tools mkdir ~/bin curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo chmod a+x ~/bin/repo export PATH=~...
export PATH=$VULKAN_SDK/bin:$PATH export LD_LIBRARY_PATH=$VULKAN_SDK/lib:$LD_LIBRARY_PATH export VK_LAYER_PATH=$VULKAN_SDK/etc/explicit_layer.d 1. 2. 3. 4. 5. 6. 大功告成,检查一下:输入vulkaninfo ubuntu@18.04L ~ vulkaninfo Cannot create Vulkan instance. /home/lunarg/sdk-build/Vulka...
本例子GitHub:git@github.com:LostPeter/LostPeterVulkan.git 另外GitHub:git@github.com:LostPeter/test_library.git中包含了许多C++第三方库的CMake跨平台编译脚本,都是写3D引擎可能会用到的库,有需求的同学尽情拿去使用。 3,例子说明 (1)模版缓冲知识的学习 ...
To build and install the static libvsg library (.a/.lib) in source: git clone https://github.com/vsg-dev/VulkanSceneGraph.git cd VulkanSceneGraph cmake . make -j 8 make install Full details on how to build of the VSG (Unix/Windows/Android/macOS) can be found in theINSTALL.mdfile...
2库 Library 我们将会使用tinyobjloader库来从一个OBJ文件加载顶点和三角面。它非常快,并且容易集成,因为它是单个文件,和stb_image一样。 配置过程略,可配合原文食用~ 3 样品网格 Sample mesh 在这一章,我们还不会启用光照,所以我们使用一个Sample mesh,它的光照烘培在了texture中。一个找到这样的3D模型的简单方...
(MoltenVK is a runtime library that mapsVulkanto Apple'sMetalgraphics framework oniOSandmacOS. With MoltenVK, you get the performance benefits and added debugging and performance tuning capabilities of theMetalframework oniOSandmacOS, without having to rewrite your app that already usesVulkan, the ne...
From now on, I refer to the first tutorial’s source code, focusing on the Tutorial01.cpp file. So in the initialization code of our application we have to load the Vulkan library with something like this: #ifdefined(VK_USE_PLATFORM_WIN32_KHR)VulkanLibrary=LoadLibrary("vulkan-1...
GTC session:Scaling Levenberg-Marquardt Optimizer on Multiple GPUs GTC session:High-Throughput LLM Serving on Edge Devices (NVIDIA Jetson AGX Orin 32GB) GTC session:NCCL: The Inter-GPU Communication Library Powering Multi-GPU AI NGC Containers:...