The library includes the spirv-reflection project. It parses SPIR-V and extracts uniforms, inputs and outputs. The library will be used to do runtime validation on SPIR-V assembly against the C++ declared arrays. This is currently being worked on....
VK_EXT_pipeline_library_group_handles Vulkan Video driver experiments: Internally synchronize the picture VkVideoSessionParametersKHR while during parameter updates with vkUpdateVideoSessionParametersKHR Allow for Picture Parameters like StdVideoH264PictureParameterSet, StdVideoH264SequenceParameterSet, StdVi...
Pull requests136 Actions Projects1 Wiki Security Insights Additional navigation options master 17Branches23Tags Code Folders and files Name Last commit message Last commit date Latest commit elmindreda Update changelog and add credit Jan 14, 2025 ...
DownloadInstallAbout Project Created Jun 20, 2022 Updated Dec 23, 2024 Project ID 635429 License All Rights Reserved Game VersionsView all 1.21.4 1.21.3 1.21.2 1.21.1 1.21 + 12 Versions Mod LoadersView all Fabric Quilt Categories World Gen Miscellaneous Utility & QoL API and Library Main File...
You need to know that the runtime library is a collection of software programs and the goal is to provide functions or services. Usually, you’ll find there are many programs and functions that are commonly used by all kinds of programs. ...
The driver is built on top of AMD’s Platform Abstraction Library (PAL), a shared component that is designed to encapsulate certain hardware and OS-specific programming details for many of AMD’s 3D and compute drivers. Leveraging PAL can help provide a consistent experience across platforms, in...
The NVIDIA Nsight Aftermath SDK is a simple library that can be integrated into a game’s crash reporter to generate GPU "mini-dumps" when a GPU hang or exception occurs. Learn More Nsight Systems NVIDIA Nsight Systems is a system-wide analysis tool for visualizing CPU / GPU interactions to...
The Vulkan® Memory Allocator (VMA) library provides a simple and easy to integrate API to help you allocate memory for Vulkan® buffer and image storage. Download the latest version - v3.2.1 View VMA on GitHub Read the VMA documentation ...
D3D9: D3D9 has been split up into two drivers – D3D9 HLSL (max compatibility, no shader support yet) and D3D9 Cg (dependent on deprecated Nvidia Cg runtime library) D3D9/HLSL/XMB: XMB fix D3D9/CG: D3D9 Cg driver fixed D3D11: Fix overlay not showing up ...
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