首先,你需要安装一个用于生成UUID的库,比如uuid。可以使用npm、yarn或pnpm进行安装: bash npm install uuid 或者 bash yarn add uuid 或者 bash pnpm add uuid 在Vue 3组件中调用uuid生成函数: 安装完成后,在你的Vue组件中导入uuid库,并调用其生成函数。例如,使用v4方法生成UUID: 使用Composition API(setup函...
vue3+vant-ui 上传头像,base64文件流上传及回显 12import { onMounted, reactive }from"vue";3import { useRouter }from"vue-router";4import requestfrom'@/utils/request';5import {removeEmptyProps,generatehashcode}from'@/utils/common';6import { v4 as uuidv4 } from 'uuid'; 7 const uuid = uuid...
import{ createApp }from'vue'import{ v4asuuidV4 }from'uuid'import{ CUSTOM_CONTROL_SCHEMAID }from'@/constants'importAppfrom'./App'import{ kdApiRegister }from'./assets/js/lib/kdapi'functionmountInvoke(invoke){window._apiControl = {}// 全局前后端交互事件window.$invoke =(eventName, args = ...
我们先设计一个用来获取key的函数吧。 这里使用uuid来生成唯一的user key。 // service/auth.ts import { v4 as uuid } from "uuid"; const getUserKey = () => { if (localStorage.getItem('user_key')) return localStorage.getItem('user_key'); const userKey = uuid(); localStorage.setItem('use...
uuid用于v-for密钥和vue-uuid? 、 我正在尝试对将来添加到列表中的当前项和项使用一个带有v4的随机字符串(UUID)(这是一个待办事项列表类型的应用程序),但我不确定语法是什么。我安装了它,并将它添加到main.js中的项目中:Vue.use(UUID);& 浏览0提问于2020-01-18得票数6 ...
import{v4asuuidV4}from'uuid'exportconstdata=[{name:'John Brown',age:18,address:'New York No. 1 Lake Park',date:'2016-10-03',id:uuidV4()},{name:'Jim Green',age:24,address:'London No. 1 Lake Park',date:'2016-10-01',id:uuidV4()},{name:'Joe Black',age:30,address:'Sydney ...
import md5 from 'md5'; import { v4 } from 'uuid'; import { runSQL, tranformModelData } from '../util/db'; export interface UserInfo { id: number; uuid: string; username: string; password: string; info: unknown; extends: unknown; createTime: string; modifyTime: string; } export as...
<template> {{ UUID }} Generate V1 Generate V3 Generate V4 Generate V5 </template> import { ref } from 'vue' import { uuid } from 'vue-uuid'; const NAMESPACE = "65f9af5d-f23f-4065-ac85-da725569fdcd"; const UUID = ref(null); const choose = ( type ) => { if ( type...
_FRAME[explosion_count].image_coordinates[0],offset_y: TANK_EXPLOSION_FRAME[explosion_count].image_coordinates[1],}} else {return {width: width,height: height,offset_x: type.image_coordinates[0],offset_y: type.image_coordinates[1],}}}this._generateId = function () {return uuidv4()}...
this._generateId = function {return uuidv4}sprites[this._generateId] = this} 然后再定义一个 fire 开发函数,当开火后,会使用 window.requestAnimationFrame 来达到循环的效果,每次重绘最新的位置信息 this.fire = function (boolean_type) {if (!this.missle || !this.missle.alive) {var coor = this...