打开.vscode\c_cpp_properties.json 添加内容 “__CC_ARM”, “__STATIC_INLINE=static” 成品: {"configurations": [ {"name":"Win32","includePath": ["${workspaceFolder}/**", ],"defines": ["_DEBUG","UNICODE","_UNICODE","__CC_ARM","__STATIC_INLINE=static"] } ],"version": 4 } ...
[vscode][nrf51][nrf52] uint8_t uint16_t uint32_t 等等变量异常,打开.vscode\c_cpp_properties.json添加内容“__CC_ARM”,“__STATIC_INLINE=static”成品:{"configurations":[{"name":"Win32","includePath":["${workspaceFolder}
t; using ::uint8_t; using ::uint16_t; using ::uint32_t; using ::uint64_t; using ::uint_fast8_t; using ::uint_fast16_t; using ::uint_fast32_t; using ::uint_fast64_t; using ::uint_least8_t; using ::uint_least16_t; using ::uint_least32_t; using ::uint_least64_t...
there is a typedef for a uitn8_t type. Some lines below this typedef a new type is defined based on the uint8_t type. Now IntelliSense is showing red error squiggels below the uint8_t type definition with the error variable "uint8_t" is not a type name (see screen shot below)...
[UInt8]; input[Int16], output[UInt16]; input[Int16], output[UInt32]; input[Int16], output[UInt64]; input[Int16], output[Float32]; input[Int16], output[Float64]; input[Int16], output[Float16]; input[Int16], output[Bool]; input[Int16], output[Complex64]; input[Int16], ...
但是当你把这几个头文件加进去你会发现还是会报错,多半是什么 uint32_t 未定义之类的。这是因为 ...
1.1 搜索\ttab 字符 无论是单个文件内搜索,还是全局搜索; 输入\t后, 需要勾选正则匹配(.*那个icon): 1.2 搜索行尾空格字符 \s$ 1.3 正则查找 例如想查找 opencv 中的 v_uint8 的定义, 并且隐约猜测这个 v_uint8 可能有多种定义, 不同平台定义不一样; 此时 F12 跳转定义就显得有点鸡肋和误导, 需要...
HAL_UART_Transmit(&UartHandle, (uint8_t *)&ch, 1, 0xFFFF); return ch; } ... 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 接下来打开 syscalls.c 文件,这个文件在\Examples\UART\UART_Printf\SW4STM32目录下(SW4STM32 基于GCC...
SerialSend((uint8_t)pBuffer[i]); }returnsize; } 【代码解释】在log.c中,我们是基于mdk的printf函数重定向,在gcc工程下面编译是不会报错,但是是不会向串口输出的,所以要修改_write函数。 六、添加User目录到Core.mk中: 七、编译与下载,我们执行make flash就可实现工程编译与下载: ...
(angle));point.z=z;uint32_trgb=(static_cast<uint32_t>(r)<<16|static_cast<uint32_t>(g)<<8|static_cast<uint32_t>(b));point.rgb=*reinterpret_cast<float*>(&rgb);point_cloud_ptr->points.push_back(point);}if(z<0.0){//颜色渐变r-=12;g+=12;}else{g-=12;b+=12;}}point_...