"args":[],"stopAtEntry":false,"cwd":"${fileDirname}","environment":[],"externalConsole":true,//改为true"preLaunchTask":"task g++",//新增项"MIMode":"gdb","miDebuggerPath":"D:\\mingw64\\bin\\
linkid=830387"version":"0.2.0","configurations":[{"name":"run c file","type":"cppdbg","request":"launch","program":"${fileDirname}/${fileBasenameNoExtension}.out","args":[],"stopAtEntry":false,"cwd":"${fileDirname}","environment":[],"externalConsole":false,"MIMode":"gdb","se...
如何Debug 测试能否编译 打开程序所在的文件夹,在文件夹中打开终端(或者在 VSCode 内置终端中)。假设程序名为 A.cpp,输入 g++ A.cpp -o A 命令,观察是否能够成功编译。 测试VSCode 中能否编译 在界面右上角的三角符号旁打开下拉菜单,选择 Run C/C++ File,这样 VSCode 只会执行编译而不会运行/调试。 仔细查看...
vscode 在debug模式给被调试程序传递环境变量 在debug时,需要给程序传递特殊的环境变量,而又不想修改系统的环境变量,使用以下方法。对于不同的编程语言,其使用属性的名称不一样。 1. c/c++ 使用environment 关键字,在配置文件中增加以下配置。注意格式。
然后关闭这个界面,GDBCode文件夹中多了一个.vscode文件夹,且有一个c_cpp_properties.json c_cpp_properties.json内容如下: { "configurations": [ { "name": "Win32", "includePath": [ "${workspaceFolder}/**" ], "defines": [ "_DEBUG", ...
“name”: “C Debug”, “type”: “cppdbg”, “request”: “launch”, “program”: “${workspaceFolder}/your_program”, “args”: [], “stopAtEntry”: false, “cwd”: “${workspaceFolder}”, “environment”: [], “externalConsole”: true, ...
“name”: “C Debug”, “type”: “cppdbg”, “request”: “launch”, “program”: “${workspaceFolder}/main.out”, “args”: [], “stopAtEntry”: true, “cwd”: “${workspaceFolder}”, “environment”: [], “externalConsole”: false, ...
首先是c_cpp_properties.json { "configurations": [ { "name": "Win64", "includePath": ["${workspaceFolder}/**"], "defines": ["_DEBUG", "UNICODE", "_UNICODE"], "windowsSdkVersion": "10.0.18362.0", "compilerPath": "C:/MinGW/bin/g++.exe", ...
C/C++ 标准设置 此时,c_cpp_properties.json文件内容如下: {"configurations":[{"name":"Win32","includePath":["${workspaceFolder}/**"],"defines":["_DEBUG","UNICODE","_UNICODE"],"compilerPath":"D:/Program Files/mingw64/bin/g++.exe","cStandard":"c11","cppStandard":"c++17","intelliSen...