The body texture needs to be imported with mipmaps disabled! The default one is already set up, but for new ones, click on the texture file (not material, texture) and on the inspector disable "Generate Mip Maps". If you don't do this, the model will look very strange when seen...
It’s like finding a needle in a haystack! You could argue that it’s too expensive for a company like VRChat to devote resources to build and maintain such a detailed and helpful directory of worlds for its user base. I would argue that it is a cost of doing business, a cost of in...