will prevent people from using mods that stop their game from crashing (which, again, will keep happening even with EAC implemented, because most of the time, crashes are caused by avatars - not mods - that people make specifically to crash others' clients) ...
As for crashing. Well that never crashes a PC. Also that isn't even done with a mod. It's done with avatars. You are literally allowed to upload avatars that have such poor performance that you can make them have intense particle effects. Basically your crashing someone...
Check downloaded avatars for corruption and prevent crashes from them This mod will introduce small lag spikes when avatars are loaded. These should be tolerable compared to VRChat's own lag spikes. All numeric limits are configurable. Don't set animators limit to 0 - you will break all human...
Check downloaded avatars for corruption and prevent crashes from them This mod will introduce small lag spikes when avatars are loaded. These should be tolerable compared to VRChat's own lag spikes. All numeric limits are configurable. Don't set animators limit to 0 - you will break all human...
This mod prevents practically all known shader crashes. Note that it can affect how stuff looks as it rewrites shader code to be non-crashy. Setting changes require world rejoin to reload shaders. Partial source code Main logic of this mod is located in the native DLL that currently is not...