public void NewMenuPuppet(string name, VFANumber x, VFANumber y) { var control = NewMenuItem(); control.name = name; public void NewMenuPuppet(string path, VFANumber x, VFANumber y) { var control = NewMenuItem(path); control.type = VRCExpressionsMenu.Control.ControlType.TwoAxisPuppet;...
the initial setup of the system is rather involved, actually using it is really easy. Simply launch the app, load the config under "File > Open config file" and click on start tracking. You can then jump into VRChat and see the tracked object by simply opening the Four Axis puppet menu...