You must have objects selected 翻译过来就是 “你必须有物体被选择”,如果你在使用 Box Selected 时没有选择任何物体就会弹出这个提示了。图样采集器render mask值改为None
右击,属性,VR属性,看看是不是有个什么按钮,渲染可选对象,去掉
Loop through textures– (works withFace material IDandObject IDmodes) When the objects assigned with VRayMultiSubTex map have IDs outside the interval of valid sub-texture IDs, the Loop through texturesoption calculates a wrapped version of these IDs that fit in the interval. Then it picks the...
Note that if you have not selected an object, or you have selected an object which is not compatible with VRayFur, the VRayFur button will appear greyed out. It is strongly recommended to use hair materials for hair-based objects used for simulating hairs....
You should do the same as How to set a value to a row. How to set up the options to a selector row. XLForm has several types of selectors rows. Almost all of them need to know which are the values to be selected. For a particular XLFormRowDescriptor instance you specify these val...
however it causes V-Ray to load the entire mesh at once, which might slow down the rendering if the dynamic memory limit is close to being reached. If you intend to use the V-Ray proxy as a geometry cache for characters or other relatively small objects, enabling this option will improve...
However, it requires that the object has valid UV coordinates. You cannot use this method for 3D procedural textures or other textures that use object or world coordinates. The displacement map can take any values.3D mapping –A general method which takes the original surface geometry and ...