Delete the Stardew Valley extension from your %appdata%/vortex/plugins folder If you backed up your configuration files using the command I recommended in the prep/backup stage, go to your SDV Staging/ConfigBackup folder and copy all of its contents over to SDV Staging/Mods If you backed up...
Intruct Vortex to delete a mod. This is not reversible. Nameremove-mod Parameters(gameMode: string, modId: string, callback: (err: Error) => void) Example context.api.events.emit('remove-mod', gameMode, modId, (err) => console.log(`Mod deleted $(modId)`)); ...
Yes, if you change ini files, delete mod files or whatever outside Vortex you have to know that you have to deploy to ensure Vortex sets up everything correctly. rmm200 commented Jun 30, 2019 • edited Just make a mark on the wall then. I don't modify ini files manually, so tha...
It should only be the Public folder, so delete any folder besides Public. After that Vortex started working for me, but an issue your gonna have is that when you deploy or change load order the game will crash or become stuck in a neverending loading screen trying to load the main menu...
Will copying some files into their game folder require them to delete the entire game if they want to revert these changes? The game updated, and the user updated their mods, now nothing works! Every step of the modding process is fraught with pitfalls and destructive changes. ...
Go back to the game's mods folder and delete all mods in there. Go to Steam/GOG and run the file verification/validation functionality so that all the original files are restored by the gamestore. Run the game just to make sure everything is now running correctly. ...
Second @TanninOne the file resource.cfg is created when a user enables mods in game, (I don't what happens if you delete it though) however the default is only Priority 500 PackedFile *.package PackedFile /.package this allows for one sub-directory, however if you run the batch file ...