string = int(string)forcinstr(string):# Make sure no key modifier is pressedwhile(win32api.GetKeyState(wcon.VK_CONTROL) <0orwin32api.GetKeyState(wcon.VK_SHIFT) <0orwin32api.GetKeyState(wcon.VK_MENU) <0): time.sleep(0.005) vkc = win32api.VkKeyScan(c)# Get virtual key code for ...
Compile and start the application and press the Menu Key (VK_APPS) multiple times. -> You run into the ASSERT. If you press the Alt-Key or left click with the mouse multiple times all is fine. You can also add a tracepoint in the constructor and destructor to see ...
publicvoidkeyPressed(KeyEvent e){if((e.getKeyCode() == KeyEvent.VK_CONTEXT_MENU) || ((e.getKeyCode() == KeyEvent.VK_F10) && (e.getModifiers() == InputEvent.SHIFT_MASK))) {intselectedRow = classesListTable.getSelectedRow();if(selectedRow != -1) { Rectangle rowBounds = classesLi...
Maya Tutorials - Creating a Marking Menu 19 人观看 9年前,YouTube 2 显示点赞 分享 显示分享列表 Autodesk Maya 18,039个粉丝 Step by step for creating a Marking Menu within Maya. Marking Menus allow access to frequently used commands and keys. Setup with a hot-key command, this will...
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9ThismenunotavailableVK4CEJ'sFT-1000MPMENUSETTINGSMENUDISPLAYFUNCTIONSELECTIONVALUESDEFAULTSETTINGPERSONALSETTING4-0rFoutRFOutputPower(limit)100/50/20W100W4-1bEEPKey&PanelBeeperON/OFFON4-2bEEP-FKet&PanelBeeperPitch220~7040HzorBEEPTUNON/OFF880Hz4-3tun-druTuningDrive(AutoPowerDown)10/50/100W50W4-4...
在本程序中,主窗口有一个“文件”菜单,“文件”菜单有一个菜单项“退出”,该菜单项还有一个快捷键“Ctrl+E”,点击“退出”菜单项或使用快捷键“Ctrl+E”都可能退出程序。如图所示。import java.awt.*;import java.awt.event.*;class A extends Frame implements ActionListener{MenuBar mb;Menu m;MenuItem mi...
然后在shell上新建一个键(key),如图2.1所示,名字为ContextMenu.1 然后转到ContextMenu.1中,将默认的值设置为应用程序的名字(总之是你想要其显示的字符),如图2.2所示。 然后再在ContextMenu.1上新建一个键,名字为command,然后转到新建的command键,在command键中默认的值设置为应用程序路径,如图2.3所示。
<Menu.Item key="8">Option 8</Menu.Item> </SubMenu> 2.3 显示效果 3、将LeftMenu单独抽离成一个组件 新建在Src下新建 components/LeftMenuTree目录,然后新建LeftMenuTree.tsx,内容如下 import {Menu, Icon }from'antd'; import Reactfrom'react';const{ SubMenu } =Menu;classLeftMenuTree extends React....
| parentKeyNavigationHandler | Function | | | **Internal Prop**: the `keydown` handler from the surrounding context will be passed to every open `SubMenu`. Then the `Submenu` will unregister the referenced handler and use it's own for key control. When the `SubMenu` hides again the orig...