A virtual binocular line-structured light measurement method based on a plane mirror is proposed. A checkerboard target and its virtual image in a front coating plane mirror are captured by a camera in a single picture. The target is imaged in several positions to determine the spatial ...
(left) w.r.t the sagittal plane, the object moves to the right (left). When the lateral positions of the centerline of the fusiform object and the leading foot match, the longitudinal line displayed in front of the leading foot turns green (Fig.3a, b). This means that the weight ...
when looking at a real object in space, each eye will have a slightly different view of the object and may form an image of the object at different locations on the retina of each eye. This may be referred
reflective off-axis freeform mirror as the combiner can be seen in later products such as Meta 2117, achieving a large FoV (up to 90°) with the cost of form factor (Fig.6b). Another way to fold the optical path is to use a TIR-prism (Fig.6c). In this design, all the surfaces...
, a plane mirror, two custom doublets and two custom singlets (Fig. 7a,b). The effective focal length of the projection optics is 4.1 mm. The lens assembly also includes slots for placing optical filters (Fig. 7a), such as neutral density and colour filters. Figure 7 Fish-eye lens ...
The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in ...
OTAvatar: One-shot Talking Face Avatar with Controllable Tri-plane Rendering. Zhiyuan Ma, Xiangyu Zhu, Guojun Qi, Zhen Lei, Lei Zhang. CVPR 2023. [PDF] [Github] [Demo] PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360∘.
The mobile virtual reality based system for implementation of subjective visual vertical test, is accurate and applicable in the clinical environment. The gamepad-based virtual object control method was preferred by the users. The tests were well tolerated with low dizziness scores in the majority of...
To disable a Virtual Camera, deactivate its game object. The Virtual Camera is present but disabled in the Scene. However, even though the game object is deactivated, the virtual camera can still control the Unity camera if the virtual camera is participating in a blend, or if it is ...
Image brightness usually refers to the measured luminance of a light-emitting object. This measurement, however, may not be accurate for a light engine as the light from engine only forms an intermediate image, which is not directly viewed by the user. On the other hand, to solely focus on...