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Video Games and Violence: Both Sides of the Argument Does playing a video game make you prone to commit real-life violence? This question has been an issue since the very early 90's when violent games like Doom and Wolfenstein were released, but only in the last half a decade or so ...
Thus, the Catalyst Model suggests that the violence depicted in video games or other media cannot, by itself, be the cause for aggression in people, but can only be a catalyst. A person who possesses risk factors for aggression may be tempted to choose aggression as a valid response in cer...
Instead, violence in video games and other media are being used as a red herring. The Video Game Violence Argument Has to Stop Another example that is particularly relevant is the state of Rhode Island. It is looking to put a tax on M-rated video games in order to put more funding ...
Violence in Multiple Forms of Media In many ways, the argument against violent video game exposure mimics what we've heard for decades about violence on TV, and science has come to a general consensus that under certain conditions, TV does have some effect on kids' behavior. For instance...
One way to make that argument about character is to show that the game can indeed change you. If it works this game wants to say it can make you less racist. Can a game make you less racist? Could you be racist in a video game space? If you play a game but make the cho...
Some of the aforementioned games were withdrawn from distribution. Some were not. And there are many, many more where they came from. This is not an argument against violence in video games — quite the contrary. Violent video games should be allowed, but not when sexual violence is the goa...
familial issues, and exposure to other entities such as television and media. This paper will bring forward the opinions of those who believe in no relationship between violent video games and bad behavior with one counter argument expressing the opinion of those who believe there is a relationship...
Because these issues are used to discredit video games it was important to discuss the argument of video games as art and show that in the hands of creative people video games can aspire to greater experience than more traditional forms of art. 展开 ...
The counter argument to the theory of violence is that violence is not caused only by video games, but by violent literature, films, television as well. Video game publishers look at the youth as only a small part of the market, while the much larger part of their production pipelines is...