Careers in video games are "pretty awesome" according to today's guest, video game producer Aaron Roseman. Aaron shares great insight into ho ...
Do you play video games?If so,you aren't alone.Video games are becoming more common and are increasingly enjoyed by adults.The average age of gamers has been increasing and was estimated to be 35 in 2016.Changing technology also means that more people are exposed to video games.A new bree...
Photo: 2K Games BioShock, the 2007 first-person shooter about a now-dystopian underwater utopia, is a game about the illusion of choice — both in its heavy-handed social commentary and in its meta-commentary on video games as a medium. So it’s only fitting that the game’s hardest l...
Archiact - Unknown On January 4, 2024, the first round of video game layoffs (that we know of) happened at VR games developer Archiact. The company, known for its Doom 3 VR port, announced on social media that it had laid off an unspecified number of staff. ...
Results: Video game addiction was related to depression, lower academic achievement, and conduct problems, but time spent on video games was not related to any of the studied negative outcomes. Discussion: The findings were in line with a growing number of studies that hav...
In the cracked version, your in-game studio is eventually plagued with pirates stealing your game without paying, preventing you from making a profit. As the developers explain on theGreeenheart Games blog, pirates ironically flocked to forums to complain about the piracy in the game, incriminatin...
Purpose - Though the videogame literature is thriving, little remains known regarding the effectiveness of pop-up ads that appear in videogames.Addressing this gap, this study, therefore, aims to explore pop-up ads as an important tool to prompt gamer-perceived advertisement value and their subseq...
games used to. And that doesn’t even include all the other game making expenses, like the increasingly pricey technology used to make them, the expenses of marketing and distribution over longer and longer marketing cycles, and all the other bits like paying for booth ...
While video gamers in the West might frown at the idea of paying to get an upper hand in games, many of their Chinese counterparts find the practice perfectly acceptable. Video game companies will want to take notice of that difference. ...
games mentioned today are unlicensed (one is very, VERY licensed indeed, but it has a different license than what I wanted to talk about) and b) this somehow sounds a bit nefarious, like if the games in question wanted to rip off a popular thing and did so without paying money for it...