Plenty of games have guns and are great. Plenty of others are gun-free and also great. The wonderful thing about living in this golden age of console games is that there's at least one video game out there that suits someone's preferences almost perfectly, and I've been lucky to play...
Violent video games (VVGs) are a source of serious and continuing controversy. They are not unique in this respect, though. Other entertainment products have been criticized on moral grounds, from pornography to heavy metal, horror films, and Harry Potter books. Some of these controversies have ...
video games; popularity; multiplicative processes; memory effects1. Introduction The concept of memory is ubiquitous both in everyday conversations and in scientific investigations. Our identities, personal, familial, and national, are molded from memories rooted in interpersonal interactions, top-down ...
The global number of users in the 'Games' segment of the media market was forecast to continuously increase between 2024 and 2029 by in total 0.4 billion users (+15.5 percent).
All these cognitive functions, which can be improved by video games, are important factors within the probabilistic categorization learning process. Using the WPT, the current study investigated the effects of video game playing on the performance in a probabilistic categorization task, the related ...
由第一段第一句“Video gamesare enjoyed by millions of people around theworld as a fun way to kill time."可知,玩电子游戏对大多数人来说都是消磨空闲时间的方法。2.D词义猜测题。结合上文中的 professionalplayers work on their gaming skills everyday和 practicing the games they have beenalready good...
An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior Using content analysis, this research examinesthe portrayal of women and the use of violent themes ina sample of 33 popular Nintendo and Sega Genesis video... TL Dietz...
Video games aren’t just for kids. New data from the Entertainment Software Association, the trade group of theindustry, shows that the number of people over the age of 45 who are playing games is roughly the same as the number of minors doing so. ...
In fact, while several studies support the findings, one from theUniversity of Oxfordhas countered fears that gaming could be harmful to mental health; concluding that "Time spent playing video games doesn't affect people’s well-being.
美 英 un.视频游戏;电视游戏 网络电子游戏;电玩;游戏机 复数:video games 英英 网络释义 n. 1. agameinwhichplayersuseelectroniccontrolstomoveimagesonatelevisionorcomputerscreen 例句 释义: 全部,视频游戏,电视游戏,电子游戏,电玩,游戏机 更多例句筛选