When Monkey Island 2 came out, we knew who Guybrush Threepwood was, so we knew what to expect. Or so we thought. Somehow, creator Ron Gilbert threw everyone for a loop, ending Monkey Island 2 in a carnival, leaving us to wonder if everything we'd played in the first two games took...
Proper Fiendish |Shin Megami Tensei 5 Vengeance review: I say this in the nicest possible way – this game reminds me of a PS2 RPG Look, if you’ve got even a passing interest in Persona or Atlus games, give this a go; it’s an old-school, demon-fuelled romp through hell in all ...
Oct 12, 2024 Permalink The best like Sonic 06 until the ghost clip in the end... Spoiler Helpful•1 1 Irishchatter May 4, 2015 Permalink 3 more More from this title Awards FAQ User ratings External reviews Metacritic reviews Get the IMDb app ...
Video games in the digital age have transcended mere entertainment, evolving into powerful tools for education and simulation. Among the myriad of topics that games can explore, financial literacy and banking processes stand out as areas ripe for gamification. Enter the concept of “Virtual Banking ...
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New technical benchmark in open world video games. This game has the best and most cinematic cut-scenes I've ever seen, one of the best combat mechanics and world building. I would give it a 10 if not for scenario: Zero Dawn story was more impactful and compelling, probably due to sur...
(now known as the PS1) sold. It was a stunner to see, and would continue to lead to one of, if not the most consistently successful video game console lineages of all time with each home console iteration selling very well; all with its own unique and amazing variety of games and ...
Capturing magical moments in virtual worlds has become an essential part of gaming, and photo modes have evolved into a beloved feature across many simulation games. We’ll explore one of the most charming aspects of life simulation gaming – taking photos with beloved Disney characters. ...
Overall, The Amazing Spider-Man was a huge let down for me. Sure, you can play through it once because big companies are behind it so it's not a complete flop, but it could've been so much more. This is just one of those games where you get the constant feeling that the developer...
The best example of this is a password-cracking sequence that happens near the very end of (several) paths. This is a momentliterallystraight out of multiple points in theZero Escapeseries. In those games, your character is (for various reasons that are explained in excruciating detail) able...