Violent video games (VVGs) are a source of serious and continuing controversy. They are not unique in this respect, though. Other entertainment products have been criticized on moral grounds, from pornography to heavy metal, horror films, and Harry Potter books. Some of these controversies have ...
In this essay, I will explore both perspectives and provide my own opinion on the matter. On one hand, some people believe that video games can lead to aggressive behavior in children and adolescents. This argument is based on the idea that violent video games can desensitize young people to...
Video games can be beneficial. Not all of them of course, when you are watching videos and playing some lazy clicker game you will not get anything out of that. “Contrary to conventional beliefs that playing video games is intellectually lazy and sedating, it turns out that playing these g...
Additionally, Draper included mostly statistics and expert testimony of researchers to express the nonexistent correlation between video games and violence. For instance, the experts concluded that violent video games and movies “are not a risk factor for serious acts of aggression” (Draper). I pe...
Video Games Have Become a Scapegoat for Violent Behavior The Lack of Evidence Relating Video Games and ViolentViolence, MediaFerguson, Christopher J
However, it seems clear to me that the same argument can be applied to video games like Postal 2. Although my interest in this paper is directed at adult engagement with video games, one may nevertheless wish to contrast any alleged risks associated with playing violent video games, ...
It is a widespread concern that violent video games promote aggression, reduce pro-social behaviour, increase impulsivity and interfere with cognition as well as mood in its players. Previous experimental studies have focussed on short-term effects of vi
Video games: Changing the way we think of home entertainment The biggest one is the belief that violent video games lead to violent behavior in children. This argument will be examined from both sides of the issue and appropriate suggestions for game makers will be provided. If video games ....
Experimental evidence has pointed toward a negative effect of violent video games on social behavior. Given that the availability and presence of video games is pervasive, negative effects from playing them have potentially large implications for public policy. It is, therefore, important that violent...
“When people play violent video games, they show less self-restraint. They eat more, they cheat more,” saidBushman, a professor of psychology and communication at The Ohio State University. “It isn’t just about aggression, although that also increases when people play games like Grand...