In 2023, the majority of the revenue in the video game industry in the country came from the sales of digital products as payment for download, representing approximately 39 percent of the total generated that year. Despite not being as extensive, development services for third par...
As well as being one of the leading gaming market in terms of revenue, the United States is also considered by many as the birthplace of gaming as we know it today. In 2023, the video game market size in the United States was estimated to be 106 billion U.S. dollars, not quite reac...
The total sales revenue of Chinese gaming companies rose by 22.34 percent on a yearly basis to 139.4 billion yuan ($19.9 billion) in the first six months of this year, according to the China Game Industry Report released on Thursday. The revenue contributed by the games independently developed...
In the last decade the global video games sector has been steadilygrowing year after yearby revenue. By 2026 it’s set to be worth over $321 billion, bringing more known and new opportunities for video game careers. In particular, the social and casual gaming industry has grown exponentially ...
revenue generated (Valadares, 2011) Based on the success of many social games, some factors to maximise profit were identified: first the company must make the customers feel like the game is free; this is generally accomplished by presenting the player with an option of paying with time and...
(7%) or to donate to charity (3%). Eight to 11 year olds (41%) were far more likely than 12–15s (26%) to say they interacted with TV to play a game. Among 12–15s, girls (38%) were more likely than boys (15%) to have voted on or nominated someone or something through TV...
On the other hand, Microsoft makes over $60 BILLION in revenue anually. Jeopardizing the future of IE and Windows just to earn a few bucks from H.264 would be the dumbest business move in the history of dumb business moves. Their IE strategy has nothing to do with H.264 in...
dominant in China, and we may be past the days where a PC game can break out of its niche hardcore audience into true mass market (likeLeague of Legendsdid over 10 years ago). At the same time, from some anecdotal figures I heard,Valorant’s revenue performance in China is quite ...
Last April, Pokémon Go offered in-game rewards to players for spending some time outdoors as part of its yearly Sustainability Week. Another popular climate activation strategy is in-game spending on green assets. Such assets typically have gem packs or coins, with a revenue percentage dir...
Unityis often used in cross-platform game development. The engine is a powerhouse of visual rendering. Video artists outside the video game industry use Unity, too. Platforms supported: Xbox, Linux, PlayStation, Windows, macOS, Android, Blackberry ...