Video Game Industry Revenue: The video gaming industry’s worth is projected to reach US $455.27 billion in 2024 and a growth rate of 37.42% or up to $625.64 billion in 2028. In-game advertising is expected to take the largest market volume at $109.6 billion. Video Game ARPU: The video...
The global video game industry is a billion-dollar business and has been for many years. In 2024, the revenue from the worldwide gaming market was estimated at almost 455 billion U.S. dollars, with the mobile gaming market generating an estimated 98.7 billion U.S. dollars of the total. ...
We visualize the video game industry’s inflation-adjusted revenues every year, from its humble beginnings in 1970 to the media juggernaut it is now, worth more than $180 billion of revenue in 2022. All data presented in the chart and in this article was provided by UK-based market intellig...
or there’s really no point. The goals also need to be within reach: not so hard that all but the best 1% of players in the world can play the game, and not so easy that the game isn’t challenging at all. If a goal isn’t worth the effort you...
The most zealous campaigns against VVGs have been in the United States. We will not try to explain why that is the case, but we note that the industry’s implementation of a rating system following US Congressional hearings about video game violence 1993 may have forestalled similar controversi...
I touched on this in theIntro to Emulationarticle. The accuracy of an emulator's processing has different grades of quality. The highest grade is “cycle accurate”; it's a term you'll often see come up on the subject of video game emulation. In short, at the cost of being heavy on...
The gaming industry has grown tremendously in recent years. In the United States alone, the video game market is estimated to be worth$107.6 billionas of 2024. The number of worldwide video gamers is also set to rise to about3 billion by 2029, and revenue from video games is projected to...
The video gaming industry appears almost unstoppable, but there are factors that could clamp the breaks on growth. Piracy, for example, is a chronic issue for video gaming companies. Piracy could likely cause severe financial damage to game developers, leading to decreased game variety and quality...
It’s hard to imagine in a world where the video game industry is worth over $145bn globally, making it the biggest entertainment sector, but just a few decades ago people were predicting the death of the industry. After years of non-stop growth in home gaming consoles, the industry enter...
In 2023, we saw near-weekly layoffs across the entire industry. When the dust had settled, at least 6,000 jobs across publishers, developers, and other video game-related companies had been terminated. Sadly, it appears 2024 will outpace that, if the first few weeks of the year are any ...