使用核燃料和飞机,生产运力。 第二生产方式:跨国航班(Inter-Continental Flight)生产Convoy或者国内航班(Domestic Flight)生产State Infrastructure 科技树 科技树还没决定,挑几个关键的说吧。 Chicago (Scrap) Pile One: 芝加哥山寨反应堆。 提供建筑“核反应堆”,提供核反应堆生产方式“后院土造反应堆” DUranium St...
Fixed an unlocalized modifier in the event "Obstruction in [state]" Removed duplicate icons for Influence costs for certain Diplomatic Actions References ↑ Forum: Victoria 3: Update 1.7 "Kahwah" is now LIVE! - Checksum [5ebb] , 2024-06-24.其他...
Local Prices: The degree to which the Market can influence the price on goods in a State is now capped by the Market Access Price Impact modifier. This means that local production and consumption will now always matter when determining the price of a good in a state, creating the opportunity...
This command is applicable only when a pop is in question, and it therefore non-functional when applied to province, state, national level scripts. Keep the limits of commands in mind when scripting. The list below is a comprehensive collection of these commands. Enjoy, and get to modding!
2012-01-13 15 Keep the good times rolling Naval Rally Points, Auto-split units for transport, Attachable units, Visible country borders, Promotion/demotion/migration rework, Tech AI Improvements and New modding format. 2012-02-10 ReceptionReviews...
Victoria 3 Game Achievements • Features • Game rules Guides Beginner's guide • Keyboard shortcuts • Map modes • Tutorial videos • User interface • Vickypedia Development Developer diaries • Downloadable content • Patches Community Easter eggs • Jargon • Modding 分类...
LAO = { states = { STATE_LAOS } required_states_fraction = 1.0 ai_will_do = { always = yes } } An example withuse_culture_states = yes UBD = { use_culture_states = yes required_states_fraction = 1 ai_will_do = { always = yes } possible = { has_technology_researched = pan-...
Modding Several migration defines have been renamed, restructured or removed Production Methods can now specify that they require access to particular goods to be able to be selected[2] New trigger (num_cultural_communities) to check how many cultural communities are present in a state implemented ...
state_scope Syntax: state_scope = { triggers … } Scope: Changes the current scope to the state which the province is in. Pop Scope: Triggers location Syntax: location = { triggers … } Scope: Changes the current scope to the province which the pop is in. ...
The Building Size number in the State panel is no longer faded out for capped buildings Fixed the incorrectly shown value for urbanization per one urban center level in the interface Added a fail safe to never show more than 3 State Traits in the Building Registry (still shows all traits in...