This is a list of GTA:SA's vehicle ID numbers, as listed in the vehicles.ide game file. These vehicle ID numbers are used for several vehicle scripting functions. Click on model image to view vehicle in 3D. AircraftsAirplanes NameIDImage Andromada 592 AT-400 577 Beagle 511 Crop...
INSTALLATION: Models:Mods - Update - x64 - DlcPacks - Patchday (Most recent in your game) - dlc.rpf - x64 - levels - gta5 - vehicles.rpf (Replace/Drag and drop) VCFs:Grand Theft Auto V Directory - ELS - pack_default (Replace/Drag and drop FREQUENTLY ASKED QUESTIONS: Q: Why...
(they usually are, just 'VehicleEngine' & 'VehicleEngineGranular' swapped around sometimes), but rather than their position/order in 'game.dat151.rel', the connections between the three sections are actually formed by the names & hashes directly under the 'Vehicle', 'VehicleEn...
How to Obtain: This is the EC Black Kuruma now with a Special H Property. The H Property is the most fun Property in the GTA Series in my opinion, as it can push Vehicles from Traffic very easy out of the way and you can use those Vehicles to have the most Fun in LCS. It also...
SAN ANDREAS VEHICLE SONG from here: The song contains the names of most of the vehicles of San Andreas. This can be used as a guide, a list, or just a source of entertainment. Enjoy. Downloadable audio file: http://rapidshare.com/files/116012227/GTAS...e
(Michael) Unique license plate: [KRYST4L] **Cannot be stored in an interior garage** **Persistent vehicle** Description: The classic GTA car is back, with metallic torino red as the primary color (with a bluish steel pearlescent), and torino red as the secondary - because who can get ...
set the model ID in the .xml file to -1 and include the .dff and .txd files in the archive. Custom animations can also be used. For that you should include an .ifp file in the archive. The name of the .ifp file does not matter and the animation names in the archive should be ...
开发者ID:killserver,项目名称:GTA-IV,代码行数:15,代码来源:CVehicleNatives.cpp 示例2: GetCoordinates ▲点赞 5▼ // getVehicleCoordinates(vehicleid)CVector3 CVehicleModuleNatives::GetCoordinates(EntityId vehicleid) {if(g_pVehicleManager->DoesExist(vehicleid)) ...
What we have here iscp702's Emergency Utility Truckconverted into a law enforcement truck. I changed the siren from the ambulance to the police, modified the handling so it moves a little faster, and marked it as a police vehicle so you can pull individuals over and run names. ...
Seeing as how I want if not the next GTA, a future GTA to take place in the late 1970s, I'll postulate on what the cars already available in the HD generation would be in that setting Reveal hidden contents Plus around about 2 dozen new and returning names of various 50s-70s vintage...