My plan was to work on gear upgrades so that the ongoing need to battle for every step over the terrain. I have things set on easy, so nothing out there is deadly by itself, but the need to just keep fighting mob after mob… as I said above, it wears out very fast. But the mat...
seedprints the world seed. server [command]executes given command on the server. server dev_config disable_command eventdisables usage ofeventcommand for non-root users. server dev_config disable_events 1disables random events. shutdownshuts down the game. ...
Fixed a bug where creating a new world with the same name as a just deleted world would give that world the same seed as the just deleted world Fixed an issue that could make worlds with certain very large dungeon seeds to not be loadable Fixed an issue where saving of world on server...
StatueSeed stone_arch stone_floor stone_floor_2x2 stone_pile stone_pillar stone_stair stone_wall_1x1 stone_wall_2x1 stone_wall_4x2 stoneblock_fracture stonechest stonegolem_attack1_spike StoneGolem_clubs StoneGolem_hat Stonegolem_ragdoll StoneGolem_spikes stubbe stubbe_spawner sunken_cry...
* Fixed a bug where creating a new world with the same name as a just deleted world would give that world the same seed as the just deleted world * Fixed an issue that could make worlds with certain very large dungeon seeds to not be loadable ...
the dreaded “world eater” bug twice. One time was during the very first update and the second time was during a routine restart. What happens is the world will be exactly the same (generated from the same seed) but any modifications/buildings/anything you did on the server will be gone...
seedprints the world seed. server [command]executes given command on the server. server dev_config disable_command eventdisables usage ofeventcommand for non-root users. server dev_config disable_events 1disables random events. tp [player1,player2,...] [x,z,y,rotY/player] [fast=false]telep...
seedprints the world seed. server [command]executes given command on the server. server dev_config disable_command eventdisables usage ofeventcommand for non-root users. server dev_config disable_events 1disables random events. tp [player1,player2,...] [x,z,y,rotY/player] [fast=false]telep...
seedprints the world seed. server [command]executes given command on the server. server dev_config disable_command eventdisables usage ofeventcommand for non-root users. server dev_config disable_events 1disables random events. shutdownshuts down the game. ...