You’ve probably seen his mod author interviews or ‘Mod or Not’ series. You may even have spotted him presenting our ‘How to use Vortex’ series on YouTube or in some of our other videos across our social platforms. Today we’re officially introducing you to Jack, one of our new Co...
A HarmonyX Mod aimed at improving the gameplay quality and quality of life of Valheim. The mod includes several different features including modifiers to in-game stats, offers players the ability to b
If this is the first mod a player is installing, they will need to install the BepInExPack Valheim pack. Once BepInEX is installed, either use Vortex mod manager provided by Nexus mods or manually install the Clock mod by putting the .dll from the download into the Valhiem/BepInEx/plu...
While we wait on the first major update to the co-op survival game Valheim, the team at Iron Gate have released a small patch to keep us going. This is part of the update they teased recently, which includes a nice overhaul to some of the bigger creatures in the game including the...
Custom controls will generally not work with VHVR without some extra solution like openvr2key. Texture mods and other non-post process effect graphical mods should work. Most content mods should work fine. Custom weapons will have compatibility issues with motion controls - we are working on ...
PlanBuild Save blueprint not working I can't seem to save blueprints of things I've built. 0 0 Superb0y 02 Feb 2025, 9:42PM Superb0y Snap Points Markers Not all "Snap Points Markers" snap 0 0 thedexgames 05 Aug 2024, 6:41PM thedexgames Structure halfway built but totem stops...
Just about all the mods go into that exact folder. Those rare cases where you'd need to put something somewhere else there's instructions, but as a general rule: .dll files go into valheim/bepinex/plugins. Kenji000 supporter 1 kudos 20 May 2024, 9:53AM Confirmed working post Ashla...