UV_TCP_INIT:初始化TCP句柄 在进行网络编程时,uv_tcp_init函数用于初始化TCP服务器或客户端。这是创建TCP连接前的必要步骤,它负责分配资源和设置初始状态。 UV_TCP_BIND:绑定TCP服务器 uv_tcp_bind函数用于绑定IP地址和端口到TCP服务器。此步骤在启动服务器监听前完成,确保服务器监听特定的网络接口和端口。 UV_L...
req:连接请求对象,req->handle指向TCP客户端对象(mysocket),可直接将req->handle用于uv_write,uv_read_start等流操作中。 3.传输指定文件给服务器的代码实现 #include<stdio.h>#include<uv.h>#include<stdlib.h>uv_loop_t*loop;#defineDEFAULT_PORT 7000uv_tcp_t mysocket;char*path=NULL;uv_buf_t iov;...
break;caseICMP_REDIRECT:ipv4_sk_redirect(skb,sk);gotoout;}/** 如果设置了 socket 的 IP_RECVERR 为 true 则 recverr 为 true* 设置了 UV_UDP_LINUX_RECVERR 就设置 IP_RECVERR 为 true*/if(!inet->recverr){if(!harderr||sk->sk_state!=TCP_ESTABLISHED)gotoout;}else/* 把错误信息插入到 so...
return uv__tcp_bind(handle, addr, addrlen, flags); } int uv_udp_init_ex(uv_loop_t* loop, uv_udp_t* handle, unsigned flags) { unsigned extra_flags; int domain; int rc; /* Use the lower 8 bits for the domain. */ ...
(uv-tcp-init loop server) (uv-ip4-addr "0.0.0.0" 7000 addr) (uv-tcp-bind server addr 0) (set! ret (uv-listen server 128 (make-on-new-connection (lambda (data status) (printf "status=~a\n" status) (let ((client (cffi-alloc 10))) (uv-tcp-init loop client) (if (= 0 (...
UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, const struct sockaddr* addr, unsigned int flags); UV_EXTERN int uv_tcp_getsockname(const uv_tcp_t* handle, struct sockaddr* name, int* namelen); UV_EXTERN int uv_tcp_getpeername(const uv_tcp_t* handle, struct sockaddr* name,...
attach_function :tcp_bind6, :uv_tcp_bind6, [:uv_tcp_t, :sockaddr_in6], :int, :blocking => true attach_function :tcp_getsockname, :uv_tcp_getsockname, [:uv_tcp_t, :pointer, :pointer], :int, :blocking => true attach_function :tcp_getpeername, :uv_tcp_getpeername, [:uv_tcp...
# 🍇一、回调形式的 ref 的调用次数 class Demo { showInfo = () => { let {input}...
#bind 192.168.1.100 10.0.0.1 #bind 127.0.0.1 #设置客户端连接时的超时时间,单位为秒。当客户端在这段时间内没有发出任何指令,那么关闭该连接 #0 是关闭此设置 timeout 0 #TCP keepalive #在 Linux 上,指定值(秒)用于发送 ACKs 的时间。注意关闭连接需要双倍的时间。默认为 0 。
Convert TCP socket state into an ASCII string. int socket (int family, int type, int protocol) Create a communication endpoint called socket. int bind (int sock, const SOCKADDR *addr, int addrlen) Assign a local address and port to a socket. int listen (int sock, int backlog) Set...