Hello Jelly_Yeen, Thank you for posting on the Intel️® communities. We would be more than glad to help you. We would like to inform you that the
Ok I found a pattern. If hands are active when Resonite starts, it'll identify itself as Quest 2. If controllers are active, it'll identity itself as Quest Pro over Steam Link. I have no idea why it's happening. It's either a bug or some kind of weird thing for compatibility wit...
Bear in mind that the above sub-reddit is for the Gear VR version, which is not dramatically different, but the folder in which game data/saves etc resides is now QuakeQuest instead of QGVR. Controls: Open the in-game menu with the left-controller menu button ...
2.With the headset page open, make sure it reads ‘Connected. (If the app can’t connect to your Quest, make sure your Quest is turned on, and your phone has Bluetooth and WiFi turned on as well) 3.Scroll down to the Headset Settings section. ...
jup same here (Quest 2 headset) Votes 1 Upvote Translate Translate Report Report Reply bocadellupovr Community Beginner , Jun 13, 2023 Copy link to clipboard Tried with Oculus Rift. This is definitely a software problem with either Premiere and/or Steam. Is there any way to escalate...
I’m still not thrilled about jumping from a mature VR ecosystem to a brand-new one. I’ve been hesitant to switch from my Oculus Rift to the Quest for this very reason, after all. It also doesn’t help that Sony’s new platform won’t be backward-compatible with the original PlaySt...
Currently using the Quest 2, and I'm loving it! Not using wires has been much better with the wires. I've used the Rift S and the Quest 2, and I much prefer the Quest 2. Quote: Originally Posted by strohw Quest 2 both in stand alone games and steam VR wireless. Was going to...
For now, though, the Cosmos still connects to a PC, so it isn't a standalone VR headset like Facebook'sOculus Quest. And it doesn't plug into a phone, likeQualcomm'spromised next wave ofheadsets and lightweight VR viewers. The Vive Cosmos is also more expensive than some other...
InstallSteam,SteamVRand start the SteamVR home application in your headset In Slicer, click on the wrench icon 🔧 in the toolbar, then select the OpenVR backend and enable rendering. Supported headsets: Quest 3, Quest Pro, Quest 2, Quest ...
Requires SteamVR (1.22.x) at least Tested on the following headsets with success: LENOVO VR Explorer HTC Vive, HTC Vive Pro Meta Quest 2, Meta Quest 3, Meta Quest Pro (using Meta Quest Link) Pico Neo 3 Pro Eye (using Pico Business Streaming) ...