error C2040 : ' ' : 'node*' differs in levels of indirection from 'int()' Error C2059: syntax error : '_ declspec(dllexport)' error C2059: syntax error : 'constant' error C2059: syntax error : 'string' error C2065: '_T' : undeclared identifier error C2065: 'GWL_USERDATA' ...
const int NUMRANDOMS = 10000; // // RandomHandler class // used to store a bunch of randoms...used as a workaround // class RandomHandler { int randoms[NUMRANDOMS]; int randomCounter; public: RandomHandler() ; int GetRandom(); }; } #endif //random.cpp #include "random.h" #...
error C2040 : ' ' : 'node*' differs in levels of indirection from 'int()' Error C2059: syntax error : '_ declspec(dllexport)' error C2059: syntax error : 'constant' error C2059: syntax error : 'string' error C2065: '_T' : undeclared identifier error C2065: 'GWL_USERDATA'...
However, the documentation does not say what the void* parameter is supposed to take; I've tried several things, including arrays of bytes, floats, and unsigned ints. None of them did as I hoped.After looking many things up, it seems to be related to the pixel format of the bitmap; ...
However, the documentation does not say what the void* parameter is supposed to take; I've tried several things, including arrays of bytes, floats, and unsigned ints. None of them did as I hoped.After looking many things up, it seems to be related to the pixel format of the bitmap;...
The simplest way would be to put it at the beginning of the translation unit's main compiland or in the compiler settings. Also note, that with precompiled headers it should go to the top of header used to build the PCH (usually called stdafx.h).I suspect that you get a 64-bit ...
There have been a lot of STL class layout changes, C++ language features have changed and even the CRT has undergone a major rewrite. So if this is true then you are likely going to need to rebuild it.If it is a dynamic library, it is isolated into it's own binary, so it only...
Sibling windows can draw in each other's client area, unless one of the child windows has the WS_CLIPSIBLINGS style. If a child window does have this style, any portion of its sibling window that lies within the child window is clipped.If a window has either the WS_CLIPCHILDREN or WS_...
The code that will execute inside the __except(1){} block is a simple return of an error code signifying a memory fault. I'm not planning on it being used. It is just in case. It's much better than the app crashing.One question though, what does /EHa do? And how would I use...
error C2040 : ' ' : 'node*' differs in levels of indirection from 'int()' Error C2059: syntax error : '_ declspec(dllexport)' error C2059: syntax error : 'constant' error C2059: syntax error : 'string' error C2065: '_T' : undeclared identifier error C2065: 'GWL_USERDATA' ...