GSync and Freesync (monitors and GPUs) are supposed to be free of that problem, they can run the game (or more precisely, the monitor) in various framerates/refresh rates also between 60 and 30 FPS (or whatever the maximum refresh rate of the screen is), without screen tearing and stil...
It seems that the Displayport 1.2 port and AMD Freesync on the old monitor are causing trouble for this Laptop causing display errors. I am sharing the solution again so that those of you who intend to use 2 separate monitors can invest in buying the...
and the company even launchedits own special version of the standard, FreeSync. Initially, Nvidia decided to launch its ownproprietary VRR technology called G-Syncfor desktop GPUs, while laptop GPUs used Adaptive Sync. It wasn
Couldn't find a thread about this but I know you can't use G-Sync with LMB because of the engineering challenges but because of how FreeSync works could you use LMB with it? I don't know as much about FreeSync as I do G-Sync because it's still not being talked about all that ...
I'm playing BF2042 on a 144HZ FreeSync monitor (GSync compatible). I've chosen to go with GSync + NVCP VSync + Reflex Boost (which limits FPS to 138) with this game, but I can still notice input lag compared to GSync and VSync off (but it becomes stuttery/jittery as well). ...
-- Test VSYNC ON or GSYNC or FreeSync (for some users, VSYNC OFF microstutter/tearing gives eyestrain) -- Test blur reduction + VSYNC ON (if you have an extreme motion blur sensitivity) -- Obtain a color calibration device (such as a Spyder) and try recalibrating to a good gamma cu...
Quick question. I'm playing BF2042 on a 144HZ FreeSync monitor (GSync compatible). I've chosen to go with GSync + NVCP VSync + Reflex Boost (which limits FPS to 138) with this game, but I can still notice input lag compared to GSync and VSync off (but it becomes stuttery/jitte...
I'm playing BF2042 on a 144HZ FreeSync monitor (GSync compatible). I've chosen to go with GSync + NVCP VSync + Reflex Boost (which limits FPS to 138) with this game, but I can still notice input lag compared to GSync and VSync off (but it becomes stuttery/jittery as well). ...
Once you ensure you have a high refresh rate monitor and input devices with low native delay, and you prevent both V-SYNC and render queue input lag (which I and others have already extensively tested and shared the results of), you start hitting severely diminishing returns that are hard ...
Once you ensure you have a high refresh rate monitor and input devices with low native delay, and you prevent both V-SYNC and render queue input lag (which I and others have already extensively tested and shared the results of), you start hitting severely diminishing returns that are hard ...