An Among Us mod forked from The Other Roles and The Other Us. - TheOtherUs-Edited/TheOtherRoles/Roles/RoleInfo.cs at f1b54f50f8770b90bea4f5b8e39f7126e865bfd0 · mxyx-club/TheOtherUs-Edited
An Among Us mod forked from The Other Roles and The Other Us. - TheOtherUs-Edited/TheOtherRoles/RPC.cs at 61bd75e8a30cb299d237015c7e8451040a5450e9 · mxyx-club/TheOtherUs-Edited
which map who hires whose graduates as faculty, show unambiguously in multiple fields that prestigious departments supply an outsized proportion of faculty, regardless of whether prestige is measured by an extrinsic ranking or reputation scheme11,12,13or derived from the structure of ...
when it will then switch to one of the available options. As the video states, the color is not actuallyplayable- it's in the game, and Fortegreen can appear on player characters, but never in an actual gameplay session.
Guesser => $"{getString("isGuesserGm")}\n", CustomGamemodes.PropHunt => $"{getString("isPropHuntGM")}\n", _ => "" }; if (MapOption.DebugMode) gameModeText += "\nDebug Mode"; if (MapOption.DebugMode) gameModeText = gameModeText == "" ? "Debug Mode" : "\nDebug Mode"; ...
var gameModeText = TORMapOptions.gameMode switch { CustomGamemodes.HideNSeek => "躲猫猫模式", CustomGamemodes.Guesser => "赌怪模式", CustomGamemodes.PropHunt => "道具躲猫猫", CustomGamemodes.HideNSeek => ModTranslation.getString("isHideNSeekGM"), CustomGamemodes.Guesser => ModTranslation....
swapper && (isGuesser || local.PlayerId == Mimic.mimic.PlayerId)) { rend.transform.localPosition = new Vector3(-0.725f, -0.15f, -1f); } rend.sprite = Witch.getSpelledOverlaySprite(); } } @@ -576,7 +566,6 @@ private static void populateButtonsPostfix(MeetingHud __instance) } } ...
MapData.AllPlayerExitVent(); if (Disperser.DispersesToVent) { @@ -3189,6 +3231,7 @@ public static void thiefStealsRole(byte playerId) } //if (target == Guesser.evilGuesser) Guesser.evilGuesser = thief; if (target == Poucher.poucher && !Poucher.spawnModifier) Poucher.poucher = thie...
@@ -446,57 +447,56 @@ static void guesserOnClick(int buttonTarget, MeetingHud __instance) if (guesserUI != null || !(__instance.state == MeetingHud.VoteStates.Voted || __instance.state == MeetingHud.VoteStates.NotVoted)) return; __instance.playerStates.ToList().ForEach(x => x...
GameOptions.MapId == 0; public static bool isMira => GameOptionsManager.Instance.CurrentGameOptions.MapId == 1; public static bool isPolus => GameOptionsManager.Instance.CurrentGameOptions.MapId == 2; public static bool isDleks => GameOptionsManager.Instance.CurrentGameOp...