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options[:build_only]changelog=prompt_for_changelog(options)upload_to_testflight(changelog:changelog,expire_previous_builds:true,)endrestorenotify_done(options)end# Builds the app with the given optionsdefbuild(options)setup_buildset_version_and_build(options)ifoptions[:dev]badge_iconsendupdate_xcodeproj...
[iTunes Transporter]: Read Timed Out - unable to upload app to TestFlight#16892 willnix86opened this issueJul 19, 2020· 83 comments Labels status: auto-closedstatus: waiting-for-replytool: pilottopic: itunes transporter Comments willnix86 ...
When I check my app's capabilities from "Certificates, Identifiers & Profiles" in the apple developer website, it says that the fall detection capability for my app has provisioning support for Ad hoc and Development only, is this the reason why I can't upload my app to TestFlight, or am...
Since yesterday, we have experienced Xcode Cloud failing to upload our archives to TestFlight/App Store. Unsupported SDK or Xcode version? Here is one of the error messages we see on Xcode Cloud: Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn...
必须有App图标 App Icon 必须有启动图片 Launch Image 程序发布方式一: 选择真机或Generic iOS Device—> Product —> Archive—> Upload to App Store… 程序发布方式二Application Loader: 选择.ipa文件 提交以供审核 当版本提交成功之后,过几分钟之后来到版本构建这里,刷新一下页面,选中刚才提交的版本,存储—> ...
I guess this was never updated in AIR since it still continued to work. This newer dictionary contains a key, CFBundleIconName, which if it isn't present and pointing to a 1024x1024 appstore image, you won't be able to upload your app from XCode 9, even just for Testflight. ...
WABetaInfospotted this change in the Whatsapp beta version 2.21.150.11 for iOS, and it seems to be testing support for higher media upload quality. For anyone who is running this version on TestFlight, you could go to "WhatsApp Settings, "Storage and Data" to find the latest "Media Uplo...
Oh yes it is like the old testflight method. Put the file in a folder marked Payload be sure capital P zip that and change to .ipa or as has been said click publish from the finish scene but if you want to avoid republishing do the previous. ...