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We work closely with the main projects in the ecosystem to minimize regressions on each release, aided by tools like [vite-ecosystem-ci](https://github.com/vitejs/vite-ecosystem-ci). It allows us to run the CI of major projects using Vite on selected PRs and gives us a clear status ...
2. IL2CPP still has room for improvement and as I'm writing this post Scripting and IL2CPP teams are working hard to increase performance. For example the latest Scripting branch contains optimizations making the test run 35% faster. I’ll explain what Unity is doing under the hood in a f...
Published2 years ago They managed to bring down the game again. Don't know what they think. New map is.just a fragfest, but on the other hand only 1 nade for.the sfar left, what a joke. The.game is again unplayable after the update, so many changes so one has to learn the gam...
Great update and fantastic work!I was watching the gameplay trailer, and the inspiration from Metro and Locker is evident and seems to be a wise choice for... - 7018125
Crossparty – No confirmation on unfriending Crossparty – Crash after unfriending someone and then closing the game With 2.9, the game directory was changed which has caused PC users to lose their customization and settings. There is a potential workaround below that may help resolve this: ...
Added server command and callvote "forcespec" which forces all players on teams to spectator (requires mp_stopwatch 1) zoom_sensitivity_ratio should now store it's value between sessions Graphics: Implemented weaponbob. Can be controlled via the dys_weaponbob cvar, accepts values from 0.0 (off...
There's a lot of movement between teams. Most employees work remotely. Offices are mostly sales, Denver and London exclusively so. All else equal, it is slightly prefered to have people in NYC, because the in-person time is a plus for the casual interaction that happens in between...
I agree with earlier comments the only thing needed to make this perfect is having it customizable per device (mobile/tablet) because the animation timings don’t work well on mobile devices. Thanks! Reply Teck Seng Chan November 1, 2017 Great animation featu...