SourceControl 源码原理 执行流程 FPerforceSourceControlModule 在 StartupModule 的时候会注册各种操作 Worker ,如 FPerforceRevertWorker。 在FAssetFileContextMenu 的 FillSourceControlSubMenu 函数中注册了各种 SourceControl 的各种操作。如在能对选中的资源或目录执行 Revert 时(CanExecuteSCCRevert),会添加 Revert 菜...
The Source Control Icon is prominent in Unreal Editor. Click and choose Change Source Control Settings. If you’ve completed all the steps in this video so far, all you have to do is drop down the Provider menu, and choose Perforce. The server and user should already be filled in. ...
Unreal Engine 4 (UE4) comes with an integrated method that allows people to work together on their projects using version control software called Perforce. Source Control allows users on your team to share assets and code with one another, as well as providing a backup and history of changes ...
我的需求是,在自己的NAS(群晖)上,搭建一个Perforce服务器,对Unreal项目进行版本控制。 第一步:搜索资料 网上现有的内容: Using Perforce as Source Control Unreal的官方文档,其中重要的关键词是: "a case-insensitive Perforce server" "set up your P4 Typemap so Perforce knows how to treat Unreal file typ...
•共享集合(Shared Collection):这些集合对你和其他用户都可见。仅当启用Source Control(源代码管理,如Perforce、Subversion等)时,此选项才处于可用状态。 •私有集合(Private Collection):仅对受邀可见的人才可见。仅当启用Source Control(源代码管理,如Perforce、Subversion等)时,此选项才处于可用状态。
9. Set Up Source Control in Unreal Engine 5 Now it’s time to return to Unreal Engine 5 (or launch it if it isn’t already open). Once you open Unreal: Click the source control button. Select change source control settings. Drop down the provider menu and choose Perforce. Enter your...
If you want to get changes that other people have made, you canRight-clickon files or folders in theContent Browserand select theSyncoption. Alternatively, you canSyncusing an external program such as Perforce (P4V). However, it is recommended that you shut the Editor down if you do this...
如果要获得其他人的更新,可以在内容浏览器的文件或文件夹上点击右键,并选择Sync选项。 当然,也可以在外部软件程序中Sync这些文件,比如 Perforce(P4V)。然后,建议在使用外部的版本控制软件操作时,应当先关闭编辑器,避免由于编辑器当前打开并锁定文件导致的外部软件的同步过程失败。
然后我将预告片的蓝图变成了镜头分解并开始将其构建成工作时间表。Deepak和我同意首先将最困难的框架投入生产,我们还决定使用Source Control,所以我将项目设置在基于云的Perforce服务器上作为备份,这样我们都可以访问该项目。 整个制作过程中最复杂的部分始终是火星三脚架的制作。对于这部分,我从Turbosquid购买了一个模型...
NOTE: The second argument in RegisterStateBranches is Perforce specific and is ignored, but is meant to point to the relative content path. Status Branches - Conceptual Overview This feature helps ensure you're not locking and modifying files that are out-of-date. If a user is on any branch...