Because you know Unity, we will be explaining features with slant toward C# users learning Unreal C++, but you can use Blueprint Scripting for pretty much everything if you want! We have added examples in both C++ and Blueprint where possible....
Again, some game devs compare Unity vs Unreal to decide what's the best option for their games needs. Middleware Integration As mentioned, having an open codebase allows for plenty of deep-level customization. This opens the door for integration with scratch-built tools, existing software, or...
Unreal Engine and Unity: the future is real-time Unreal Engine 5 has new tools to make creating large vistas like this even easier (Image credit: Epic Games) Traditional workflows within the 3D industry for the past couple of decades could be summarised as centring around a modelling applicatio...
Do you think that YOU can make something better than all the Unity devs? Or have you never reworked anything already implemented in the engine? How did you solve GUI? It is about being able to customize the framework to your own need, not about adapting your needs to t...
Written inC# (Unity Scripting API)C++ (runtime)C++ Supported platformsMobile, desktop, web, console, VR/XRMobile, desktop, console, VR/XR (less than Unity offers) Primary audienceMobile, indie, and beginner developersAAA devs and indie teams striving for realism ...
Features for indie game development Your ambition is the limit—not your team size. From small studios to solo devs, Unreal Engine gives teams of every size the power and control to create stand-out games with the same visual sophistication and fidelity as big-studio titles. ...
For educators and schools(no revenue limits) Unreal Engine is just the beginning. With Unreal Engine, you don’t just get powerful creative tools. You also have access to an entire ecosystem to publish, operate, and collect revenue from your game. ...
It's just another *** Unity game. This isn't fair, as there are great games made with Unity. But that's one of the costs of democratizing game dev. And this price is paid not just by the maker of that Unity game himself, but also by many other devs that get lost in the sea...
Layout and Scatter Tools for Unreal Engine https://github.com/Green-Rain-Studios/SageScatter UE4 and Unity plugin to automatically add rubble in the nooks and crannies of your scene https://github.com/alexismorin/Greebler Blender add-on generates Greeble https://github.com/ryan874/GreebleGenera...
Nice to see this tech finally being integrated, but Unity still hasn’t put out the FIRST “big improvement” update, so THIS….well, I don’t expect to see it happen for a year, minimum. It’s unfortunate, but we’re all still waiting for VR. Oh, sure, there’s dozens of VR ...