Also note that bone transforms are copied prior to physics simulation, which means it won't work if the source mesh simulates, although this is not a problem if the target mesh animates after physics runs. New: LOD Bone Reduction Tool You can now remove bones from a Skeletal Mesh LOD. ...
Thank you to everyone who has guided and supported other developers on the Wiki and various Unreal Engine resources. And extra special thanks to@Erasio,@MonsOlympus,@nickglenndotcom,@FunAndFriendly, and all the individuals who have worked hard to bring together this new, community resource. Loo...
That is all for the VR Template guide! Have fun in VR!Please also check out one of the many other tutorials for Unreal Engine 4, likegetting started with VRor follow me onTwitter. Sign Up for Unreal Engine Content Receive the latest tutorials, tricks, hidden gems and more exclusive conten...
New: Console windows opened by the engine on Windows, such as for log output, will now attempt to match their horizontal size to the console's buffer size to minimize the need for manual scrolling or resizing. New: Added unit test for ISO date/time conversion of empty strings. New: A...