extractor source │ └── PackageUnpack # unreal package decompressor source ├── UI # library used to show UI on Windows ├── UmodelTool # source code of umodel itself ├── Unreal # source code of Unreal Engine framework │ └── Shaders # shaders used in UModel's renderer ...
extractor source │ └── PackageUnpack # unreal package decompressor source ├── UI # library used to show UI on Windows ├── UmodelTool # source code of umodel itself ├── Unreal # source code of Unreal Engine framework │ └── Shaders # shaders used in UModel's renderer ...
extractor source │ └── PackageUnpack # unreal package decompressor source ├── UI # library used to show UI on Windows ├── UmodelTool # source code of umodel itself ├── Unreal # source code of Unreal Engine framework │ └── Shaders # shaders used in UModel's renderer ...
extractor source │ └── PackageUnpack # unreal package decompressor source ├── UI # library used to show UI on Windows ├── UmodelTool # source code of umodel itself ├── Unreal # source code of Unreal Engine framework │ └── Shaders # shaders used in UModel's renderer ...
!Build/*/PakBlacklist*.txt # Don't ignore icon files in Build !Build/**/*.ico # Built data for maps *_BuiltData.uasset # Configuration files generated by the Editor Saved/* # Compiled source files for the engine to use Intermediate/* # Cache files for the editor to use DerivedD...