安装Git Bash,GUI可选GitHub Desktop | Simple collaboration from your desktop或者Sourcetree | Free Git GUI for Mac and Windows (sourcetreeapp.com) 查看是否设置过邮箱等信息: git config --global --list 设置用户名和邮箱: git config --global user.name "用户名" git config --global user.email "...
Either install this into your project's Plugins/ folder, or if you would like to install to the engine, rename Engine/Plugins/Developer/GitSourceControl.uplugin to Engine/Plugins/Developer/GitSourceControl.uplugin.disabled and then install this plugin to the Engine/Plugins folder. Note about .gi...
请记住,如果你要重新编译引擎你仍然需要访问GitHub以获取所有必须的文件。 编辑器内直接使用VR模式 我们在编辑器中添加了新的’VR preview’按钮。如果你已经插好了Oculus Rift设备,你现在可以立即在VR模式下运行你的游戏。 点击“VR Preview”,编辑器窗口会最小化,你的游戏会直接在Oculus Rift设备上弹出显示。 Leap...
If you need to continue using Visual Studio 2013, you’ll need to compile the engine yourself from the GitHub source code. The primary reason for not supporting Visual Studio 2013 in the launcher distribution is because the additional precompiled binaries, debug symbols and static libraries for bo...
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
If you are an Unreal Engine licensee, you can access the source code through our Perforce server instead of the public GitHub repository. Accessing Unreal Engine Source Code on GitHub Unreal Engine includes full access to the complete C++ source code, so you can study, customize, extend, and ...
Unreal Engine 4是一套具有高度可移植性的游戏开发工具,它不仅可以开发2D游戏,甚至可以实现炫酷的视觉效果。本书旨在介绍如何通过Unreal Engine 4开发引人入胜的视频游戏。本书不仅介绍了Unreal Engine是什么,如何使用它,以及Unreal Engine 4 中的Materials、Blueprints、Matinee、UMG C++等工具。
(a) you make available to Epic via submissions to forums, wiki, Epic’s GitHub UnrealEngine Network, or other source code repository under our control and that are based upon or incorporate the Licensed Technology or (b) that you provide to Epic and explicitly designate in writing as a ...
In addition to all of the updates from Epic, this release includes128 improvements submitted by the incredible community of Unreal Engine developers on GitHub! Thanks to each of these contributors to Unreal Engine 4.19: Adam Rehn (adamrehn), Alex Chi (alexchicn), Alexander Stevens (MilkyEnginee...
Modifiable source:Our AI, Unreal plugin, simulation assets and code, and Unreal Engine are all on GitHub, so you can modify the agent and the environment to automate labeling and iterate on ideas. Eight cameras with depth:Enable up to eight cameras with images and depth transferred at blazing...