As a popular game engine in the world, Unreal Engine 4 is still constantly launching new versions. If you have not updated for a long time, the old version of Unreal Engine 4 may have stability problems, which may cause it to crash in severe cases. To do this, you need to check and...
Although CPU optimization in this title is garbage and that constantly varies from 20-90% depending on what's happening in the game so there's no telling if the issue is there, but this is the only game on my system that does that. Gears 5 uses the same engine and ke...
Note that any such devices must have support for desktop OpenGL 3.2 or later to run the engine.New: Alternate Frame Rendering Support for NVIDIA SLIThe engine now supports AFR rendering for Nvidia SLI configurations to provide superior performance when multiple graphics cards are detected. The large...
Thank you to everyone who has guided and supported other developers on the Wiki and various Unreal Engine resources. And extra special thanks to@Erasio,@MonsOlympus,@nickglenndotcom,@FunAndFriendly, and all the individuals who have worked hard to bring together this new, community resource. Loo...
constantly getting this crash report, almost happens every game on some days, always the same: Fatal error: [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG') DeadByDaylight_Win64_Shipping {0...
Niagara VFX System is one of two tools you can use to create and adjust visual effects (VFX) inside Unreal Engine 4 (UE4). Before Niagara, the primary way to create and edit visual effects in UE4 was to use Cascade. It has many of the same of particle manipulation methods that Cascade...
Constantly firing the weapon makes it hard to keep any ammunition of value. Proton 5.0-7 Distro:Manjaro Linux Kernel:5.4.39-1-MANJARO RAM:16 GB GPU Driver:NVIDIA 440.82 GPU:NVIDIA GeForce GTX 1660 Ti CPU:Intel Core i5-9600K @ 3.70GHz David(11 reports) 4 hours overall(< 15 minutes with...
Unreal Engine served as the necromancer to 'Age of Darkness,' where you fight off waves of monstrous undead.
How did you get your AGameModeBase to call GetWorld without crashing the engine? Thanks! Reply Tom Looman says: September 3, 2021 at 11:59 AM You’ll need to use your ‘call stack’ in visual studio to see what is calling the function. If doing this in multiplayer then gamemode will...
After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will b…