打开Epic Games 启动器,在左侧面板中选择Unreal Engine选项卡,然后在右侧面板中选择Game Library 。在引擎版本下找到当前安装的Unreal Engine 4,点击Start旁边的箭头图标,然后选择 Remove按钮,确认 卸载。卸载完成后,点击引擎版本旁边的+图标,安装最新版本的Unreal Engine 4。概括 虚幻引擎4的崩溃会直接影响游戏体验...
New to 4.20, the Virtual Camera Plugin enables a user to drive a Cine Camera in Unreal Engine 4 (UE4) using an iPad Pro in a virtual production environment. With ARKit, a Vive Tracker, or an optical motion capture system such as Vicon or Optitrack, the position and rotation of the iPa...
此为Unreal Engine 4 优化教程的第三部分,旨在帮助开发人员利用 Unreal Engine* 4 (UE4) 提升游戏性能。本教程对UE4引擎内部和外部使用的一系列工具以及面向编辑器的最佳实践加以概述,还提供了有助于提高帧速率和项目稳定性的脚本。 脚本优化 禁用完全透明对象 材质参数集合 材质 蓝图脚本部分 Tick、剔除和时间 大量...
接着,拖拽Set HUDWidget节点右侧引脚至空白处,添加UpdateCounterText节点。这样游戏一开始,CounterText就会显示ShapesCollected变量值。 随后在My Blueprint面板的Functions区域,双击IncrementShapesCollected打开图表。 拖拽HUDWidget至图表,左键拖拽引脚至空白处,从弹出菜单中添加UpdateCounterText节点并如下图连接: 现在,只要I...
Unreal Engine 4 has had shadowed translucency from dynamic shadows for quite some time. But for Stationary lights, which don't use dynamic shadowing because they need to render very efficiently, the direct lighting would leak through. This is now handled by a shadow depth map covering the light...
Through the new online subsystem (OSS) released in 4.27, Epic Online Services is now included directly in Unreal Engine. This update includes the integration of the Epic Online Services SDK within the engine, putting its tools and interfaces at your fingertips. ...
Unreal Open Day 2017 活动上 ,Epic Games 资深开发者支持工程师王祢先生为到场的开发者介绍了在 Unreal Engine 4 中动画系统,以下是演讲实录。 大家好!鉴于引擎移动端功能以及 UI 优化都有同事做了介绍,今天我选择讲的主题是关于动画。动画是一个非常复杂的系统,我会主要介绍一些基本的概念,大家在了解了基本概念...
The engine stream is where Unreal updates enter the project. The update then goes into the integration stream. This allows the integration team to test changes before merging them into the main development stream. As a result, the main development team gets to stay focused on the project — ...
注意:本篇教程只是Unreal Engine 4系列教程的其中一篇: Part 1:入门 Part 2:蓝图 Part 3:材质 Part 4:UI Part 5:制作简单游戏 Part 6:动画 Part 7:音频 Part 8:粒子系统 Part 9:AI Part 10:制作简单FPS游戏 起步入门 下载示例项目并解压。在文件根目录,可以看到名为Animation Assets的文件夹。这个文件夹...
我们通过下图中的方式,选择“install”/"update",将这个插件复制到Unreal相关的目录…\UE4.26\UE_4.26\Engine\Plugins\Runtime\HoudiniEngine下(18.351版本仅支持4.24和4.25,18.5.424开始变更为支持4.25和4.26,参考https://www.sidefx.com/forum/topic/77327/,这里的支持指安装Houdini时自带插件):...