voidCPrivilagedInfoCallback::getTilesInRange( boost::unordered_set<int3, ShashInt3> &tiles, int3 pos,intradious,intplayer/*=-1*/,intmode/*=0*/)const{if(player >= GameConstants::PLAYER_LIMIT) { tlog1 <<"Illegal call to getTilesInRange!\n";return; }if(radious ==-1)//reveal enti...
= in C++ STL !=是 C++ STL 中的一个关系运算符,用于比较 unordered_set 容器之间的相等和不相等。比较按以下过程完成: 首先,比较尺寸。 然后,在另一个容器中查找其中一个容器中的每个元素。 语法: unordered_set1!=unordered_set2 参数:该方法以两个unordered_set容器unordered_set1和unordered_set2为参数,...
That’s all about initializing astd::setorstd::unordered_setin C++. Rate this post Submit Rating Average rating4.8/5. Vote count:15 Submit Feedback Thanks for reading. To share your code in the comments, please use ouronline compilerthat supports C, C++, Java, Python, JavaScript, C#, PHP...
"three"} );unordered_set<string>first3( {"red","green","blue"} );unordered_set<string>first4( first2 );unordered_set<string>first5( cmerge(first4,first3) );unordered_set<string>first6( first5.begin(), first5.end() );
cout << "\n\nThe elements of the Unordered Set after sorting in descending Order using a Custom sort method are: \n"; //declaring an iterator to iterate through the unordered set vector<int>::iterator it; for (it = v.begin(); it != v.end(); it++) ...
unordered_set bucket_count() function in C++ STL unordered_set::bucket_count()方法是 C++ STL 中的内置函数,它返回 unordered_set 容器中存在的桶的总数。 bucket是 unordered_set 内部哈希表中的一个槽,用于存储元素。 注意:unordered_set中的bucket编号从0到n-1,其中n是bucket的总数。
#include <iostream>#include <unordered_set>voidprint(constauto&set){for(constauto&elem:set)std::cout<<elem<<' ';std::cout<<'\n';}intmain(){std::unordered_set<int>mySet{2,7,1,8,2,8};// creates a set of intsprint(mySet);mySet.insert(5);// puts an element 5 in the set...
// std_tr1__unordered_set__unordered_set_cend.cpp // compile with: /EHsc #include <unordered_set> #include <iostream> typedef std::unordered_set<char> Myset; int main() { Myset c1; c1.insert('a'); c1.insert('b'); c1.insert('c'); // display contents " [c] [b] [a]"...
unordered_set::erase()函数是C++ STL中的内置函数,用于删除从开始(包括)到结束(不包括)的一系列元素中的单个元素。这通过删除的元素数量减少了容器的大小。 注意:unordered_set中的存储桶从0到n-1编号,其中n是存储桶的总数。 用法: unordered_set_name.erase(iterator start, iterator end) ...
std::unordered_set<int> mySet = {1, 2, 3, 4, 5}; //使用count函数检查元素是否存在 int elementToFind = 3; if (mySet.count(elementToFind) > 0) { std::cout << "Element " << elementToFind << " is present in the set." << std::endl; } else { std::cout << "Element "...