Unix domain Socket可以简称为UDS,不同程序间的数据可以在操作系统层,借助于文件系统来进行数据交换。 对于程序本身来说,只需要读取和写入共享的socket文件即可,也就是说不同的程序之间通过socket文件来进行数据交互。 和基于IP和端口的Socket一样,Unix domain Socket也可以分为Stream Socke
echo_server.cpp, echo_client_conn.cpp, echo_client_sndto.cpp: UDP client/server (two clients: One using sendto(), another using connected datagram sockets) unix_client_stream.cpp, unix_server_stream.cpp: Client/Server using UNIX STREAM sockets. ...
echo_server.cpp, echo_client_conn.cpp, echo_client_sndto.cpp: UDP client/server (two clients: One using sendto(), another using connected datagram sockets) unix_client_stream.cpp, unix_server_stream.cpp: Client/Server using UNIX STREAM sockets. ...
For AF_UNIX sockets, only stream or datagram sockets are supported - some other type was requested on the socket request. For AF_INET sockets, only stream, datagram and raw sockets are supported - some other type was requested on the socket request. 029D JREcbWaitBitOn The wait bit (...
For AF_UNIX sockets, only stream or datagram sockets are supported - some other type was requested on the socket request. For AF_INET sockets, only stream, datagram and raw sockets are supported - some other type was requested on the socket request. 029D JREcbWaitBitOn The wait bit (...
Full-Duplex byte stream 8/30/06 UIUC - CS/ECE 438, Fall 2006 17 UDP Services User Datagram Protocol Service OSI Transport Layer Provides a thin layer over IP 16-bit port space (distinct from TCP ports) allows multiple recipients on a ...
Unix域套接字(Unix Domain Socket) Unix域套接字只能用于在同一个计算机的进程间进行通信。虽然网络套接字也可以用于单机进程间的通信,但是使用Unix域套接字效率会更高,因为Unix域套接字仅仅进行数据复制,不会执行在网络协议栈中需要处理的添加、删除报文头、计算校验和、计算报文顺序等复杂操作,因而在单机的进程间...
echo_server.cpp, echo_client_conn.cpp, echo_client_sndto.cpp: UDP client/server (two clients: One using sendto(), another using connected datagram sockets) unix_client_stream.cpp, unix_server_stream.cpp: Client/Server using UNIX STREAM sockets. ...
address_family = socket.AF_UNIX + allow_reuse_address = False + allow_reuse_port = False + class UnixDatagramServer(UDPServer): address_family = socket.AF_UNIX + allow_reuse_address = False + allow_reuse_port = False + class ThreadingUnixStreamServer(ThreadingMixIn, UnixStreamServer): pass...
echo_server.cpp, echo_client_conn.cpp, echo_client_sndto.cpp: UDP client/server (two clients: One using sendto(), another using connected datagram sockets) unix_client_stream.cpp, unix_server_stream.cpp: Client/Server using UNIX STREAM sockets. You should have a look at the length of th...