string url = "你的服务器地址"; string filePath = "要上传的镜像文件路径"; // 创建一个 UnityWebRequest 对象 UnityWebRequest webRequest = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST); webRequest.SetRequestHeader("Co
(postBytes); www.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer(); www.SetRequestHeader("Content-Type", "application/json"); yield return www.SendWebRequest(); if (www.result != UnityWebRequest.Result.Success) { Debug.LogError(www.error); } else { Debug.Log("Form upload ...
pack.webRequest.SetRequestHeader("Content-Type","text/json;charset=utf-8"); pack.webRequest.SendWebRequest(); }break;caseHttpType.Post: {//Post请求pack.webRequest =newUnityWebRequest(pack.url,UnityWebRequest.kHttpVerbPOST);if(!string.IsNullOrEmpty(pack.parame)) {byte[] databyte = Encoding....
webRequest.uploadHandler=newUploadHandlerRaw(by) { contentType =contentType }; webRequest.downloadHandler=newDownloadHandlerBuffer(); }break; } } webRequest.timeout=outTime; webRequest.certificateHandler=newCertHandler();if(needToken) {vartoken =GetToken(); webRequest.SetRequestHeader("token", toke...
request.SetRequestHeader("Accept-Charset","utf-8"); yieldreturnrequest.Send(); varjsonObject=DownloadHandlerJson<TResult>.GetContent(request); // TODO: Json Object } 其中DownloadHandlerJson的實作: classDownloadHandlerJson<T>:DownloadHandlerScript ...
();request.SetRequestHeader("Content-Type","application/json");yieldreturnrequest.SendWebRequest();if(!request.isNetworkError&&!request.isHttpError){//反序列化varresponse=JsonMapper.ToObject<AffirmResponse>(request.downloadHandler.text);Debug.Log($"Code:{response.code} Msg:{response.msg} Hit:{...
UnityWebRequest request = new UnityWebRequest(url, "POST"); request.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded"); string data = ""; foreach (KeyValuePair<string, string> pair in postData) { data += string.Format("{0}={1}&", pair.Key, pair.Value); ...
SetRequestHeader("Content-Type", "application/json","charset=utf-8"); yield return uwr.SendWebRequest(); if (uwr.result == UnityWebRequest.Result.ConnectionError || uwr.result == UnityWebRequest.Result.InProgress) { Debug.LogError(uwr.error); } else { Debug.Log(uwr.downloadHandler....
HttpTool._instacne = gameObject.GetComponent<HttpTool>();//http header 的内容requestHeader.Add("Content-Type","application/json"); requestHeader.Add("sKey", sKey); }publicvoidGet(stringmethodName, Action<string> callback){ StartCoroutine(GetRequest(methodName, callback)); ...
unityWeb.SetRequestHeader("Content-Type","application/json;charset=utf-8"); unityWeb.downloadHandler=newDownloadHandlerBuffer();yieldreturnunityWeb.SendWebRequest();if(unityWeb.isDone){stringresult =unityWeb.downloadHandler.text; response(result); ...