text 描边,阴影性能问题 一个字符产生4个顶点, 如果再加上Shadow则相当于又把Text复制了一遍产生8个, Outline则会将Text复制4遍产生20个顶点。 用相应的shader替换 text渐变 Image格式选择 Image:顶点数量取决于Image Type的选择。 ①Simple 4 个顶点; ②Sliced 勾选FillCenter的顶点数是 36 个,不勾选是 32 ...
动静分离 :Canvas.SendWillRenderCanvases()与Canvas.BuildBatch()的计算是以Canvas为根节点进行的,不同Canvas不会影响另外一个Canvas。但是,大量的动静分离反而影响Canvas的合批,所以可以针对性的对战斗UI,主界面做分离 源码中查看影响重建因素 触发SetLayoutDirty Graphic: protected override void OnRectTransformDimensions...
摘要:游戏开发中有时候会遇到在UI上显示模型和特效的需求,这次需要在ScrollView上显示。我们使用UGUI的Screen Space - Camera模式,修改模型和特效的layer使之显示在UI上面,但是会遇到ScrollView的mask无法剔除模型和特效的问题。 解决思路:计算出ScrollV阅读全文 posted @2019-11-12 08:36pj2933阅读(647)评论(0)推荐(...
Maskable.Sortable.Less objects. Requires Unity 2018.2 or later.Requires UI shaders to use Mask. Do nothing Rendered as is. Looks like a glitch.Not maskable.Not sortable. Convert particle to UIVertex(UIParticleSystem) Maskable.Sortable.Less objects. Adjustment is difficult.Requires UI shaders....
Unity--voxel-terrain-generator- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded) SpineTimeline- Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline UI Audio Sonniss GDC 2018 Pack- Free to use 30GB worth of audio files...
Function to be used to force recomputing of character padding when Shader / Material properties have been changed via script.Declarationpublic override void UpdateMeshPadding() OverridesTMP_Text.UpdateMeshPadding()UpdateVertexData()Function to upload the updated vertex data and renderer....
Unity-UI-Rounded-Corners - This components and shaders allows you to add rounded corners to UI element RapidGUI - Unity OnGUI(IMGUI) extensions for Rapid prototyping/development ugui-mvvm - Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, IN...
Lunar Unity Mobile Console- High-performance Unity iOS/Android logger built with native platform UI SQLite4Unity3d- SQLite made easy for Unity3d Editor Input Light Lua LuaProfiler-For-Unity- LuaProfiler-For-Unity Meshes Modding Monetization