Every asset moderated by UnityHome3DCharacters 3D Characters Populate your gaming project with our collection of 3D character options. Buy or download free 3D models of humans, creatures, robots and other that are ready to live in your world. Find more options on our 3D animations and 2d chara...
1.Toon Shader Free:一个免费的卡通Shader(着色器) - 把你的 3D 模型渲染成卡通风格 2.Gem Shader:他适合于闪亮的珠宝 3.Free MatCap Shader:9个免费的材质不捕捉Shader 4.Lava Flowing Shader:Lava Flowing Shader允许你去创建一个岩浆流动效果 Plugins(插件) 1.Mobile Native PopUps:插件将允许你去添加一个...
Find the best 3D Props assets & packs for your gaming project. Elevate your workflow with Unity Asset Store’s top-rated assets.
Asset StoreUnity’s Asset Store is home to a growing library of free and commercial assets created both by Unity Technologies and also members of the community. A wide variety of assets is available, covering everything from textures, models and animations to whole project examples, tutorials ...
Unity Asset Store 20% 可叠加折扣 免费使用高级 Synty 资源包 免费获得Odin Inspector和 Validator 许可证 免费 了解详情 Unity Personal 任何希望将创意变为现实的创作者都可以从免费版的 Unity 开始。 最新版本的 Unity 编辑器 入门教育资源 自定义闪屏 免费 立即下载 了解详情 Unity Pro 利用专业工具释放团队潜能...
Asset Store:https://assetstore.unity.com/account/lists Poly Haven:https://polyhaven.com/zh OpenGameArt:https://opengameart.org Sketchfab:https://sketchfab.com Free3D:https://free3d.com/3d-models CGTrader:https://www.cgtrader.com/free-3d-models ...
在Unity编辑器中切换到Asset Store,在搜索栏中🔍输入modern weapons,选择FREE ONLY,然后下载和导入下面的这个资源。 接着在🔍输入table,仍然选择FREE ONLY,然后下载和导入下图的资源。 接着在🔍输入campfire,仍然选择FREE ONLY,然后下载和导入下图的资源。
首先在window中找到Assert Store: 在Asset Store中搜索Fantasy Skybox Free,并选择第一个素材: 下载之后将素材import到你的游戏中: 导入素材之后可以看到工程路径多出了以下文件夹: 然后添加一个Skybox: 随便选择一个素材中的天空盒场景拖入到刚刚创建的Skybox中: ...
Mixamo is a technology preview and is available free, without license or royalty fees, for all users with an Adobe ID.这什么鬼?只要有一个Adobe账号全都免费?assetstore上随便哪个一点点内容的资源都卖死贵。这有点爽啊,有谁能解释一下? liqiuye1969 Unitor 1 不会 ...
为此,首先我们要从Asset Store中下载一个武器资源。 在Asset Store中搜索pistol,然后选择FREE ONLY,从搜索结果中选择下图中的这个资源。 把下载后的资源拖入到Arts文件夹。打开[PBR]Makarov文件夹,然后将其中的预设体拖动到Hierarchy视图中,使其成为ruined_house的子对象,并更名为myWeapon。