检查videoplayer组件设置:在Unity中,videoplayer组件有一些属性需要正确设置才能正常播放视频剪辑。例如,需要设置视频剪辑的URL、是否自动播放、是否循环播放、音量大小等。确保这些属性设置正确。 检查视频剪辑的导入设置:在Unity中,视频剪辑的导入设置也会影响其在videoplayer组件中的播放情况。可以尝试重新导入视频剪辑,并确...
m_VideoPlayer.url=FormatProtocolURL(url); //当组件未激活时,需要将playOnAwake设置为true,随后调用Prepare()方法才不会报错 Cannot Prepare a disabled VideoPlayer m_VideoPlayer.playOnAwake=!gameObject.activeInHierarchy; //当组件对象未激活时,调用Prepare()会报错 Cannot Prepare a disabled VideoPlayer m_...
videoPlayer.url = "/Users/graham/movie.mov"; // Skip the first 100 frames. videoPlayer.frame = 100; // Restart from beginning when done. videoPlayer.isLooping = true; // Each time we reach the end, we slow down the playback by a factor of 10. videoPlayer.loopPointReached += End...
VideoPlayer:1.Render Texture建立2.在ui画布上创建物体,添加组件 RawImage:用于显示画面VideoPlayer:用于播放视频AudioSource:用于播放声音 输入视频路径 完成。。。 在Unity场景中添加视频 ,自制视频就成功了。 在网上百度了很多在Unity添加视频的方法,了解到如果向Unity中添加视频的话需要先把视频格式转为OGV格式,因为...
Unity Play Logs [AVProVideo] Failed to open rtsp://192.168.1.64:4554/asdf UnityEngine.Debug:LogError(Object, Object) RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile() (at Assets/AVProVideo/Scripts/Components/MediaPlayer.cs:906) RenderHeads.Media.AVProVideo.MediaPlayer:Start() (at As...
public class Example :MonoBehaviour{ private UnityEngine.Video.VideoPlayer videoPlayer; private string status; void Start() {GameObjectcam =GameObject.Find("MainCamera"); videoPlayer = cam.AddComponent<UnityEngine.Video.VideoPlayer>(); // Obtain the location of the video clip. videoPlayer.url =...
E/Unity (15561): java.lang.ClassNotFoundException: com.renderheads.AVPro.Video.Manager E/Unity (15561): at java.lang.Class.classForName(Native Method) E/Unity (15561): at java.lang.Class.forName(Class.java:454) E/Unity (15561): at com.unity3d.player.UnityPlayer.nativeRender(Native Method...
Create Video Player For this demo, we will just have a video file play in the background. While this demo can run on older integrated graphics, the frame rate would not be high enough to interact with a game environment. The newer discrete GPUs from Intel would be required for playable ...
Script just combine pathPath.Combine(Application.streamingAssetsPath,"example.mp4")And then sets it to VideoPlayer.url Local build runs as expected - no errors and successfully loads from Streaming assets (see screenshot below) Build is included in repository:Build.zip ...
Unity 2D Platformer Controller- A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support. CharacterController2D- is similar to the built-in Unity Charact...