In this tutorial, you will learn about each of the phases of the real-time production cycle: pre-production, production, post-production, and operations. You will learn what takes place during each of these phases and why each one is important to the ove
Have you ever needed game data to persist between play sessions? If so, Saving Persistent Player Data in Unity is the perfect project for you, because you will create a data serialization system for a simple Action RPG game. First, you will learn about s
Saving image/video doesn't work properly Make sure that the filename parameter of the Save function includes the file's extension, as well HOW TO A. Saving Media To Gallery/Photos NativeGallery.SaveImageToGallery( byte[] mediaBytes, string album, string filename, MediaSaveCallback callback ...
Saving Game State to the CloudFor details on saved games concepts and APIs please refer to the documentation.To enable support for saved games, the plugin must be initialized with saved games enabled by calling PlayGamesPlatform.InitializeInstance:...
Cost saving –The electrically-cooled focusing trap eliminates the expense and inconvenience of liquid cryogenic cooling and removes the risk of ice blockages thus maximising uptime. Versatility –UNITY-xr can be combined with additional modules to allow automation of multiple TD tubes, canisters and/...
在Unity 3D 2017中增加了许多新的特性,如推出了Video Player、加入了多场景编辑功能、实现了动画剪辑等。相应地,本书在第1版的基础上,加入了许多新的内容,同时,对上一版书稿中的诸多不足进行了改进。 经过近一年见缝插针式的奋战,本书终于交稿了。回顾写书的这段时间,不禁为自己能最终完成这个耗时费力的“大...
EasySave - Save System Tutorial 2 - Saving Position - Unity 5 - C 08:01 EasySave - Save System Tutorial 3 - SavingLoading Last Scene - Unity 5 - C 09:50 EasySave - Save System Tutorial 4 - Auto save Trigger Event - Unity 5 - C 04:54 Login System and Register with Playmake...
On Fygo, you earn cash every time you spend Meaning you’ll find yourself saving a whole lotta money this year. A Flutter library for Android/iOS which is designed to add card linking technology to your apps in minutes. It captures credit/debit card numbers securely and links them to your...
16. Saving 2:58 17. Improving Visuals 12:27 18. Sound Design 9:20 19. Menu System 17:31 20. Monetizing our Game 8:26 21. Finishing Up 5:50 All levels 780 Students 2 Projects About This Class Hey there, and welcome to my course on creating your first-ever ...
public class VideoSessionco : FaceSearchBase { private void Start() { VideoSessioncodeDemo(() => { SceneManager.LoadScene(Configures.SpeechTts); }); } /// <summary> /// 语音校验码接口 /// 此接口主要用于生成随机码,用于视频的语音识别校验使用, /// 以判断视频的即时性,而非事先录制的,提...