GameObject Res = GameObject.Find("Object"); UnityEditor.PrefabUtility.CreatePrefab("Assets/Temporary/Object.prefab", Res); 但这给我带来了这个错误: 名称“ unityeditor”在当前上下文中不存在 我要做的是,当用户按下键时,它将对象保存为预制,因此我可以在游戏后面进行重新审核。 看答案 任何东西 UnityEdit...
This fills in the array with the Button objects. Animated image of buttons dragged to GameManager object, image When the GameManager detects a win or draw condition, it will unhide a button that can be used to restart the game. Create that button now using the same methods as before, ...
/// /// Resizes and positions the in-game Camera to accommodate the video dimensions /// private void InitializeCamera() { // Get a reference to the Main Camera GameObject GameObject mainCamera = GameObject.Find("Main Camera"); // Adjust the camera position to account f...
When attempting to cut a row and insert it futher down, Excel disallows with message: "The command you chose cannot be peformed with multiple selections". If I unhide column-D or set the fil... 类与对象(面向对象的编程语言java) SQL语句explain获取的查询执行计划 ...