*博客地址: *http://xuyin.info**/usingUnityEngine;usingTouchScript.Events;usingTouchScript.Gestures;publicclassbutton : MonoBehaviour {privatevoidStart() {if(GetComponent<PressGesture>() !=null) GetComponent<PressGesture>().StateChanged +=onPress; }privatevoidonPress(objectsender, GestureStateChangeEvent...
*/usingUnityEngine;usingTouchScript.Gestures.TransformGestures;namespaceTouchScript.Examples.Checkers{/// <exclude />publicclassBoard:MonoBehaviour{privatePinnedTransformGesturegesture;privatevoidOnEnable(){gesture=GetComponent<PinnedTransformGesture>();gesture.Transformed+=transformedHandler;}privatevoidOnDisable(){g...
后来我发现TouchScript有一个Press Gesture组件,已经把点击这一动作给封装好了,所以可以直接在cube上用这个: 重点是Press Action.cs,这个是我自己加的,它就相当于是分发press事件以后,自定义反应的: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; usin...
*/usingUnityEngine;usingTouchScript.Gestures.TransformGestures;namespaceTouchScript.Examples.CameraControl{///<exclude />publicclassCameraController:MonoBehaviour{publicScreenTransformGesture TwoFingerMoveGesture;publicScreenTransformGesture ManipulationGesture;//////移动速度///publicfloatPanSpeed =200f;//////旋...
using TouchScript.Gestures; public class TestGestureDelegate : MonoBehaviour, IGestureDelegate { public Gesture tap; public bool isReceive = false; public bool ShouldBegin(Gesture gesture) { if (!isReceive) { return tap == gesture; } return isReceive; ...
- TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. - TouchScript allows you to write your own gestures and custom pointer input logic. - TouchScript manages gestures in transform hierarchy and makes sure that the most relevant gesture ...
TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. TouchScript allows you to write your own gestures and custom pointer input logic. TouchScript manages gestures in transform hierarchy and makes sure that the most relevant gesture will recei...
TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. TouchScript allows you to write your own gestures and custom pointer input logic. TouchScript manages gestures in transform hierarchy and makes sure that the most relevant gesture will recei...
TouchScript supports many touch input methods starting from smartphones to giant touch surfaces: mouse, Windows 7/8 touch, mobile (iOS, Android, Windows Store/Windows Phone), TUIO. TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. ...
*http://xuyin.info**/usingUnityEngine;usingTouchScript.Events;usingTouchScript.Gestures;publicclassbutton : MonoBehaviour {privatevoidStart() {if(GetComponent<PressGesture>() !=null) GetComponent<PressGesture>().StateChanged +=onPress; }privatevoidonPress(objectsender, GestureStateChangeEventArgs gesture...