*博客地址: *http://xuyin.info**/usingUnityEngine;usingTouchScript.Events;usingTouchScript.Gestures;publicclassbutton : MonoBehaviour {privatevoidStart() {if(GetComponent<PressGesture>() !=null) GetComponent<PressGesture>().StateChanged +=onPress; }privatevoidonPress(objectsender, GestureStateChangeEvent...
*/usingUnityEngine;usingTouchScript.Gestures.TransformGestures;namespaceTouchScript.Examples.Checkers{/// <exclude />publicclassBoard:MonoBehaviour{privatePinnedTransformGesturegesture;privatevoidOnEnable(){gesture=GetComponent<PinnedTransformGesture>();gesture.Transformed+=transformedHandler;}privatevoidOnDisable(){g...
然后创建一个Cube 并在其gameobject上添加两个组件 TransformGesture与Transformer,Transformer负责监听TransformGesture的事件并把响应的事件应用到GameObject上, 当然也可以使用快捷热键Alt,按住Alt点击物体,然后再次点击物体就会出现第二个出点,可以使用旋转个缩放效果 下面我们开始介绍TouchScript提供的每一个Example 第一个示...
后来我发现TouchScript有一个Press Gesture组件,已经把点击这一动作给封装好了,所以可以直接在cube上用这个: 重点是Press Action.cs,这个是我自己加的,它就相当于是分发press事件以后,自定义反应的: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; usin...
ScreenTransformGesture Pointer limits FullscreenLayer 相互作用 用一根手指拖动相机 用2个手指拖动旋转相机 捏缩放 用2个手指旋转绕Z轴旋转 在这个场景中主要含有 主要逻辑和3个TouchScript组件 1. FullscreenLayer ---在这个图层中,你可以看到所有的 pointers 而不需要对场景进行任何raycast投射然后将目标设置为它所...
using TouchScript.Gestures; public class TestGestureDelegate : MonoBehaviour, IGestureDelegate { public Gesture tap; public bool isReceive = false; public bool ShouldBegin(Gesture gesture) { if (!isReceive) { return tap == gesture; } return isReceive; ...
Get the TouchScript package from Valentin Simonov and speed up your game development process. Find this & other Input Management options on the Unity Asset Store.
TouchScript supports many touch input methods starting from smartphones to giant touch surfaces: mouse, Windows 7/8 touch, mobile (iOS, Android, Windows Store/Windows Phone), TUIO. TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. Touc...
TouchScript supports many touch input methods starting from smartphones to giant touch surfaces: mouse, Windows 7/8 touch, mobile (iOS, Android, Windows Store/Windows Phone), TUIO. TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate. ...
接下来的这几个个组件分别是 1.Tap Gesture–识别单击、双击、三连击。 2.Press Gesture&nda... 查看原文 unity使用TUIO协议 先说说使用的插件吧,插件在unityAssetStore里可以下载,插件名称是:TouchScript想要插件可以留言哦。1、导入TouchScript插件包2、包里Prefabs文件夹有两个预制体,把Cursors、TouchManager这两个...