解决方法:删掉对应的XXX.cs文件,如果一直有,就一直删完为止我们可以看前面对应的路径寻找到这些XXX.cs文件,也可以左键点报错快速返回Project,就可以看到报错文件了比如:下面图片的是MouseLook.cs报错,我们找到这个文件删除就搞定 送TA礼物 1楼2020-02-01 14:31回复 ...
Failed to resolve packages: The file [<project-path>/Packages/manifest.json] is not valid JSON: Unexpected token '}' at 44:1 } 此错误消息表明manifest.json文件格式错误。它还告诉您 Package Manager 无法解析文件的行号,以便可以修复 JSON。您可以使用许多在线验证器来更正问题。保存更正的文件后,Unity ...
Unable to add projec Failed to resolve project template: [com.unity.template.3d] is not a valid project template. Opening Project in Non-Matching Editor Installation
If you need a full build because you have tools or a setup that depends on it, you can disable this optimization (Tools/Options/Tools for Unity/Disable the full build of projects). Automatically show the Unity Project Explorer (UPE) when a Unity project is loaded. The UPE is docked next...
AlwaysUnity renders to an offscreen buffer and then uses a blit to copy the contents of the buffer to the device’s framebuffer. This is compatible with most devices but is usually slower than not using blit. NeverUnity renders to the framebuffer provided by the device’s operating system....
This interactive session is designed to guide participants on how to optimize loading times. The session will first give an overview of how the Unity engine initializes and how the different stages of the process contribute to initial loading times. When applicable, optimization tips will be provid...
Unity 2018.4 LTS has reached the end of Unity's two-year Long-Term Support window and is no longer receiving updates from Unity, although your projects will continue to run. If you have a Unity 2018 project, you should consider planning for a migration forward to Unity 2021.3 LTS and the...
This is usually not a particular problem, but with LoadSceneAsync, it causes a different order of Start and continuation after await. So it is recommended not to use LoadSceneAsync.ToUniTask.Note: When using Unity 2023.1 or newer, ensure you have using UnityEngine; in the using statements ...
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This project is no longer being actively maintained, and should be considered archived. If you do find it useful you are absolutely encouraged to fork it and feel free to reach out so your work can be linked to from here. Here are some relevant projects to check out: ...