using UnityEngine; public class ColorConverter { // 将十六进制颜色字符串转换为Color对象 public static Color HexToColor(string hex) { // 确保字符串以'#'开头 if (hex.StartsWith("#") && (hex.Length == 7 || hex.Length == 9)) { // 移除'#'字符 hex = hex.Substring(1); ...
_Color("Color",Color)=(1,1,1,1) _MainTex("MainTex",2D) = "white"{} } SubShader { pass { CGPROGRAM #pragma vertex vert #pragma fragment frag #include"UnityCG.cginc" float4 _Color ; sampler2D _MainTex; appdata_base vert(appdata_base v) { v.vertex =UnityObjectToClipPos(v.vertex...
怎么把string ..color.ToString(); 可以把color类型转成 "RGBA(0.000, 0.000, 0.000, 1.000)" 这样的string型,那 "RGB
如果成功,ColorUtility.TryParseHtmlString返回bool,而不是Color。在第二个参数中获取输出颜色,然后将其...
使用StringBuilder来代替String做字符串拼接:StringBuilder.Append方法在拼接字符串时,变换总是发生在同一个内存块中。而String+String这种字符串拼接方式会频繁申请内存释放,导致GC频繁调用。 组件缓存:每次GetComponent均会分配一定的GCAlloc;每次获取对象名称Object.name会分配39B的堆内存。
由于第二个参数是out,所以要加上out关键字,把color的引用传入方法。 /// /// 归一化转Color/// /// /// <returns></returns>privateColorNormalToColor(stringvalue){Colorcolor=newColor();value=value.Replace(" ","");value=value.Replace("f","");string[]values=value.Split(',');float[]numbe...
ToString Returns a formatted string of this color. Static Methods HSVToRGB Creates an RGB colour from HSV input. Lerp Linearly interpolates between colors a and b by t. LerpUnclamped Linearly interpolates between colors a and b by t. RGBToHSV Calculates the hue, saturation and value of an...
1.ColorUtility——在HtmlStringRGB和UnityColor之间进行转换。曾几何时我还在到处找Unity Color与16进制Color的转换方法。后来才发现,Unity已经自带了。 //UnityColor -> HtmlColorstringcolorStr=ColorUtility.ToHtmlStringRGB(Color.green);stringcolorStr=ColorUtility.ToHtmlStringRGBA(Color.green);//HtmlColor(十六...
publicstaticclassShaderProperty{publicstaticreadonly int Color=Shader.PropertyToID("_Color");publicstaticreadonly int Alpha=Shader.PropertyToID("_Alpha");publicstaticreadonly int ZWrite=Shader.PropertyToID("_ZWrite");}publicstaticclassAnimationState{publicstaticreadonly int Idle=Animator.StringToHash("...
string htmlValue =EditorGUI.TextField(htmlField, label, "#" +ColorUtility.ToHtmlStringRGBA(property.colorValue)); ColornewCol; if (ColorUtility.TryParseHtmlString(htmlValue, out newCol)) property.colorValue = newCol; property.colorValue =EditorGUI.ColorField(colorField, property.colorValue); } ...