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If nothing is received from a Unity Relay server for a while, the transport will now attempt to rebind to it. This should improve the accuracy ofGetRelayConnectionStatusin scenarios where the Relay allocation times out while communications with the server are out. Fixed an issue whereUDPNetworkIn...
`status` enum('Ok','PayPalInvalid','HttpError','NoStatus','PaymentNotCompleted','ItemNotFound','UserNotFound','SellerEmailIncorrect','ItemHashMismatch','MultipleErrors','IncorrectToken') NOT NULL DEFAULT 'NoStatus', `user_uid` int(10) unsigned NOT NULL, PRIMARY KEY (`txn_id`), KEY `...
Status codesNetworkHeaderInvalidandNetworkArgumentMismatchare now marked as obsolete. Nothing in the API returns these status codes anymore. Fixes FixedIndexOutOfRangeExceptionwhen connecting a driver configured with IPC interface and Relay. This case is not valid and now fails with aInvalidOperationExce...
*/ PNG_INTERNAL_FUNCTION(void,png_warning_parameter_unsigned, (png_warning_parameters p, int number, int format, png_alloc_size_t value), PNG_EMPTY); /* Use png_alloc_size_t because it is an unsigned type as big as any we * need to output. Use the following for a signed value. ...
Expand All @@ -167,7 +167,7 @@ public string EncodeSignedIntString(BigInteger number, int length) { var hex = number.ToString("x"); string encodedString; if (number.Sign > 0) if (number.Sign > -1) { encodedString = new string('0', length - hex.Length) + hex; } Expand Down...
{ 0xe8008016, "The executable was signed with invalid entitlements." }, { 0xe8008017, "A signed resource has been added, modified, or deleted." }, { 0xe8008018, "The identity used to sign the executable is no longer valid." }, { 0xe8008019, "The application does not have a valid...
[.WebGL-00001F5A0C8B3100] GL_INVALID_OPERATION: Mismatch between texture format and sampler type (signed/unsigned/float/shadow). Isn't it also possible a mis-type of this sort may cause the now very common "Reduced additional punctual light shadows resolution…" spam in the Unity editor co...