AI代码解释 IEnumeratorPostRequest(string url,string data){using(UnityWebRequest request=newUnityWebRequest(url,"POST")){request.uploadHandler=newUploadHandlerRaw(Encoding.UTF8.GetBytes(data));request.SetRequestHea
"POST");uwr.uploadHandler=newUploadHandlerRaw(FF.StringToBytes(jsonData));uwr.downloadHandler=newDownloadHandlerBuffer();//如果有请求头,根据具体字段要求设置uwr.SetRequestHeader("Content-Type","application/json");uw
request.SetRequestHeader("Content-Type", "application/json"); yield return request.SendWebRequest(); if (request.result == UnityWebRequest.Result.Success) { string responseText = request.downloadHandler.text; // 处理服务器返回的数据 } else { Debug.LogError(request.error); } 1. 2. 3. 4. ...
downloadHandler = (DownloadHandler)new DownloadHandlerBuffer(); // 请求头可以不写 // www.SetRequestHeader("Content-Type", "application/json"); yield return www.Send(); if (www.isError) { Debug.Log(www.error); } else { // Show results as text if (www.responseCode == 200) { Debug....
(data));request.SetRequestHeader("content-type","application/json;charset=utf-8");request.downloadHandler=newDownloadHandlerBuffer();yieldreturnrequest.SendWebRequest();string resstr="";if(request.isNetworkError||request.isHttpError){resstr=request.error;}else{resstr=request.downloadHandler.text;}if...
pack.webRequest.downloadHandler =newDownloadHandlerBuffer(); pack.webRequest.timeout = webReqTimeout; pack.webRequest.SetRequestHeader("Content-Type","text/json;charset=utf-8"); pack.webRequest.SendWebRequest(); }break;caseHttpType.Put:
3.1创建 UnityWebRequest 3.2 创建 UploadHandler 3.3 创建 DownloadHandler End.我用过的操作 1.加载图片资源 2.加载音视频 3.加载AssetsBundle包 4.Get加载文本 5.执行Post操作时 ,将json作为参数传递 6.执行Post操作时 在表单中添加数据 在unity2019中,“WWW"的资源加载方式过时了,新的方法为"UnityWebRequest”...
Content-type:application/json 在Unity中需要这么设置: www.SetRequestHeader("Content-Type", "application/json"); 请求数据 有些请求方法如POST和PUT还可以携带请求数据,通常用于上传文件。 在Unity中,请求数据通常以这种方式添加,例如上传一张图片: IEnumerator UploadTexture() { var tex = new Texture2D(1...
UnityWebRequest.SetRequestHeader 方法用于设置 HTTP 请求的头部字段。请求头用于向服务器传递额外的信息,如认证信息、客户端类型、请求的内容类型等。通过正确设置请求头,可以确保服务器能够正确解析和处理请求。 基本使用示例 以下是一个使用 UnityWebRequest.SetRequestHeader 方法的简单示例,演示如何向一个 HTTP 服务...
SetRequestHeader("Content-Type", "application/json","charset=utf-8"); yield return uwr.SendWebRequest(); if (uwr.result == UnityWebRequest.Result.ConnectionError || uwr.result == UnityWebRequest.Result.InProgress) { Debug.LogError(uwr.error); } else { Debug.Log(uwr.downloadHandler....